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- http://iam.colum.edu/oop/gbrowser.php?file=/classsource/class1/HelloWorldConsole/Hello http://iam.colum.edu/oop/gbrowser.php?file=/classsource/class1/HelloWorldWindowsForms/13 KB (1,806 words) - 16:24, 10 June 2019
- Each year the IAM department hosts a game jam that culminates on Manifest! *'''Team sign up deadline:''' 3:00 PM (first 4 teams fulfilling requirements will be5 KB (844 words) - 17:02, 8 May 2019
- ##Server space (IAM) ...editor of your choice. It is recommended that if you are using a PC in the IAM department, that you use either [http://www.scintilla.org/SciTE.html SCiTE]11 KB (1,685 words) - 16:04, 5 August 2008
- [http://iam.colum.edu/IntroGameDev/Syllabus/IAM_36-1500-01_FA08.pdf Introduction to Gam [http://iam.colum.edu/GameIdeaDev/Assignments/IGD_1.pdf Favorite Game Assignment] (Due6 KB (684 words) - 18:55, 8 September 2008
- http://iam.local https://iam.colum.edu16 KB (2,213 words) - 15:53, 8 August 2014
- June is the month for IAM's summer challenge. The annual challenge is like a game jam, but with more Acclaimed filmaker, animator, and visual artist Julian Grant has joined IAM and will be providing insight and guidance to the 2017 Summer Challenge par5 KB (717 words) - 19:38, 7 June 2017
- ==IAM Annual Game Jam== Each year the IAM department hosts a game jam in May (culminates at Manifest). Teams have a l4 KB (636 words) - 18:13, 7 May 2019
- MTD Team Page [[Category:IAM Classes]][[Category:Media Theory And Design I]][[Category:Median Theory And339 bytes (52 words) - 18:36, 5 August 2008
- IAM Team Class [[Category:IAM Classes]][[Category:IAM Team]]106 bytes (17 words) - 16:00, 5 August 2008
- **Team Fortress Classic **Team Fortress 21 KB (188 words) - 03:40, 12 December 2007
- [http://iam.colum.edu/ebd2/Spring2008_Engine_Based_Design_Syllabus_BN2.pdf Engine-Based [http://iam.colum.edu/ebd2/EBD2_Assignment_1_Technical_Presentations.pdf Assignment 1 g5 KB (724 words) - 19:41, 4 August 2008
- IN PROGRESS...GO TEAM! We deliver much of our information via the web for IAM, but struggle with individual student communication as many don’t use the26 KB (4,356 words) - 17:59, 5 August 2008
- *Team Project we will all build both *Two team Animation/Designers and Programmers1 KB (172 words) - 19:07, 4 August 2008
- '''Design team''' '''Prog Team 1'''554 bytes (81 words) - 19:05, 4 August 2008
- -It needs to have an interrelationship with design courses for purposes of team building (scheduled to meet at same time, with some common projects. -IAM needs dynamic control over content (as well as location and time)3 KB (398 words) - 15:39, 5 August 2008
- Each year the IAM department hosts a 24 hr game jam that culminates on Manifest! *'''Team sign up deadline:''' Thursday, May 11, 2:00 pm (first 6 teams fulfilling re5 KB (757 words) - 16:00, 16 May 2017
- Each year the IAM department hosts a 24 hr game jam that culminates on Manifest! ==2018 Winning Team==6 KB (914 words) - 19:33, 15 May 2018
- ==Small Team Challenge 12 hour Game Challenge 2011== ...of members on a team. There will be no platform restriction this time each team may choose their own platform. The game concept will be revealed on the ch4 KB (664 words) - 20:25, 22 April 2011
- Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hour *'''Team sign up deadline:''' Wednesday, May 7, noon - 3:00 pm (first 6 teams fulfil10 KB (1,317 words) - 20:09, 31 March 2017