Difference between revisions of "Template:XNA Game Programming Classes"
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==Game Programming Classes== | ==Game Programming Classes== | ||
− | *[[Game Programming Class1]] Syllabus Review/Intro to | + | *[[Game Programming Class1]] Syllabus Review/Intro to MonoGame |
− | *[[Game Programming Class2]] Basic | + | *[[Game Programming Class2]] Basic Monogame Structure |
*[[Game Programming Class3]] Monogame InputController Input Handling and Movement | *[[Game Programming Class3]] Monogame InputController Input Handling and Movement | ||
*[[Game Programming Class4]] Unity Input, InputController and SpriteRenderer | *[[Game Programming Class4]] Unity Input, InputController and SpriteRenderer |
Revision as of 14:59, 28 July 2016
Game Programming Classes
- Game Programming Class1 Syllabus Review/Intro to MonoGame
- Game Programming Class2 Basic Monogame Structure
- Game Programming Class3 Monogame InputController Input Handling and Movement
- Game Programming Class4 Unity Input, InputController and SpriteRenderer
- Game Programming Class5 Monogame Game Components and Game Services
- Game Programming Class6 Unity Components, Composition vs Construction
- Game Programming Class7 Breakout Game MonoGame
- Game Programming Class8 Review Midterm Game Monogame
- Game Programming Class9 Breakout Game Unity
- Game Programming Class10 Review Breakout Game Unity
- Game Programming Class11 MonoGame/Unity Controllers and Managers
- Game Programming Class12 Unity Managers
- Game Programming Class13 Final Game Proposal
- Game Programming Class14 Final Game POC
- Game Programming Class15 Final Games