Sound for Interaction class 9

esse quam videri
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  • Audio Effects Presentations
  • Intro to digital theory

Digital Theory

Word of the Day Analog How stuff works - How Analog and Digital Recording Works

Analog vs. Digital the arguments in a nutshell

Analog Digital Good
Infinite dynamic quantization (infinite resolution) Quantization error fix - more bit depth/oversampling
Good? - The warming effects 'we're used' to from tape compression. Good?-'Perfect' reproduction of high frequencies - 'soundz harsh fix - 'using warm-sounding mikes and preamps (tubes)'
Bad - Tape noise and generation loss Good - 'no generation loss'
Bad - 'Cheap recordings sound cheap' Good - 'cheap recordings sound good but digital'

* 'anything in quotes is what I like to call an opinion


Other Opinions

analog winner http://www.segall.com/atr.html

analog winner http://www.digido.com/analog_versus_digital.html

comparison http://www.outersound.com/osu/recording/

ana-dig.html Number Systems

Hexadecimal Base 16 Decimal Base 10 Octal Base 8 Binary Base 2
0 0 0 0000
1 1 1 0001
2 2 2 0010
3 3 3 0011
4 4 4 0100
5 5 5 0101
6 6 6 0110
7 7 7 0111
8 8 10 1000
9 9 11 1001
A 10 12 1010
B 11 13 1011
C 12 14 1100
D 13 15 1101
E 14 16 1110
F 15 17 1111


Sampling theory

sampling process [1]

AudioDigitizer.png

Bit Depth


over 24 bit used mainly for internal processing and really high end audio equipment 24 bit Professional recording and internal processing 16 bit CD quality audio (not so good for processing) 8 bit Smaller size used for consumer voice stuff and multimedia

Sampling Rates

Some Common Sampling Rates

Sampling Rate Use
192kHz Professional recording and new fancy sound cards
96kHz Professional recording Modern Sound Cards HDDVD BlueRay SACD etc
48 kHz Professional recording (commonly used for TV/film)
44.1 kHz CD quality Audio
22 kHz Multimedia/ Games
11 kHz Multimedia/ Games

File Size per Sampling rate and Bit Depth

Sample Rate Bit WidthFile Size per minute
96 kHz 24-bit Stereo 33.0 MB
44.1 kHz 16-bit Stereo 10.5 MB
44.1 kHz 16-bit Mono 5.3 MB
44.1 kHz 8-bit Stereo 5.3 MB
44.1 kHz 8-bit Mono 2.6 MB
22 kHz 16-bit Stereo 5.3 MB
22 kHz 16-bit Mono 2.6 MB
22 kHz 8-bit Stereo 2.6 MB
22 kHz 8-bit Mono 1.3 MB
11 kHz 16-bit Stereo 2.6 MB
11 kHz 16-bit Mono 1.3 MB
11 kHz 8-bit Stereo 1.3 MB
11 kHz 8-bit Mono 660 KB
  Note : Dropping the Sampling Rate or Bit Depth by half leads to half the file size

File formats

name ext. info
aiff .aif audio interchange file format (mac native) supports markers and regions
sd2 .sd2 sound designer 2 (digidesign native) supports markers and regions
wave .wav wave file (Microsoft) many different formats most support markerz and regions
au-law .au or .aul au-law file (unix native) supports compression
RAM .ram or .ra Real audio File supports compression and streaming
Mpeg3 .mp3 Mpeg layer 3 supports variable compression and streaming (AMP)
AAC .aac Mpeg2 Advanced Audio Coding AC-3 standard NEW not supported yet http://www.execpc.com/%7Ereal/aac/index.html
MIDI .mid not and audio format
Modular (MOD) .mod kinda an audio format (used mainly for games)
ASF wmv .asf .wmv windows Media and Advanced Streaming Format Microsoft supports variable compression streaming video encryption


CD Formats

  • RedBook Audio standard CD audio format
  • CDROM-XA (eXtended Archetecture) audio and data

HomeWork

Finish Sound for Interaction Voice Recording