Difference between revisions of "MTD2 class 11"

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(Digital Cameras)
 
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Digitizing Video
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[[Category:MTD2]]
 +
==The Eye==
  
Helical Head recording Toshiba Firsts
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The eyes resolution is much higher that that of a digital camera or video camera.
 +
The human retina has about 6,000,000 color sensing cone cells and more than 100,000,000 rods that perceive light and dark.
 +
 
 +
The rod cells are sensitive enough to detect single particle of light (photon) and fire off an signal to the brain. As few as six of these single photon signals is enough for the brain to perceive a light flash.
 +
 
 +
http://photo.net/photo/edscott/vis00010.htm
 +
 
 +
http://en.wikipedia.org/wiki/Eyes
 +
 
 +
Dynamic Range
 +
:Light contrast of 100:1 or 1,000,000:1 over time
 +
 
 +
Color Vision
 +
 
 +
http://en.wikipedia.org/wiki/Color_vision
 +
 
 +
==Digitizing Video==
 +
 
 +
[http://history.acusd.edu/gen/recording/magnetic4.html Helical Head recording Toshiba Firsts]
 +
 
 +
{|
 +
|-
 +
| [[IMAGE:Videotape1HelicalHead.gif]]
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| [[IMAGE:Videotape2HelicalHead.gif]]
 +
|}
  
tape1.gif (28797 bytes)
 
  
tape2.gif (18546 bytes)
 
 
RGB Red Green Blue
 
RGB Red Green Blue
8Bits each [3(RGB) *8(Bits) = 24 Bit color] or 2^24 = 16777216 colors Color Video uses YCC (YUV(PAL)/YIQ(NTSC)) to be compatable with Black and White Broadcast
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8Bits each [3(RGB) *8(Bits) = 24 Bit color] or 2^24 = 16777216 colors Color Video uses [http://en.wikipedia.org/wiki/YCbCr]YCC ([http://en.wikipedia.org/wiki/YUV YUV](PAL)/[http://en.wikipedia.org/wiki/YIQ YIQ](NTSC)) to be compatible with Black and White Broadcast
Y is luminance (same luminace used in B&W broadcast). Luminace determines the brightness of the pixel
+
 
 +
Y is luminance (same luminance used in B&W broadcast). Luminance determines the brightness of the pixel
 
The Two C's (the c's are known as chrominance) determine the hue.
 
The Two C's (the c's are known as chrominance) determine the hue.
  
Analog Video
+
==Analog Video==
Composite
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'''Composite'''
 +
:One Cable. The luminance and color signals are merged onto one cable. Because of this merging some information is lost due to interference.
 +
 
 +
'''S-Video (better)'''
 +
:Separates the luminance and color signal onto separate cables that are encased in one cable
 +
 
 +
'''Component (best)'''
 +
:Each of of the YCC is given its own cable
  
One Clable. The luminance and color signals are merged onto one cable because of this mergin some information will be lost due to inferfernce.
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{| align="center" border="1"
S-Video (beter)
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|-
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|Tape Format ||Video Format || Quality || Applications
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|-
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|VHS ||Composite || Good || Home Video
 +
|-
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|S-VHS, Hi-8 ||S-Video|| Better || pro-sumer, industrial video
 +
|-
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|BetaSP || Component || Best || broadcast
 +
|}
  
Separated the luminace and color signal onto separate cables that are encased in one cable
+
Chroma Sub sampling http://en.wikipedia.org/wiki/Chroma_subsampling
Component (best)
 
  
h of of the YCC are given their own cable
+
Because the human eye is less sensitive to color than to luminance, the chroma is often recorded with lower definition. 4:2:2 color http://en.wikipedia.org/wiki/4:2:2
Tape Format Video Format Quality Applications VHS Composite Good Home Video
 
S-VHS, Hi-8 S-Video Better prosumer, industrial video
 
BetaSP Component Best broadcast
 
Chroma Subsampling http://en.wikipedia.org/wiki/Chroma_subsampling
 
Becuas ethe human eye is less sensitive to color than luminance the chroma is often recorded with lower deffinition. 4:2:2 color http://en.wikipedia.org/wiki/4:2:2
 
 
4:1:1 color
 
4:1:1 color
Digital Video(DV)
 
DV25 DVCAM, DVPRO DV50, DV100
 
  
Digital Cameras
+
Digital Video([http://en.wikipedia.org/wiki/DV DV])
 +
:DV25 DVCAM, DVPRO DV50, DV100
 +
 
 +
==Digital Cameras==
  
Cameras us a Charge Coupled Device (CCD) to convert light into electicty. How Digital Cameras Work
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Cameras use a Charge Coupled Device (CCD) to convert light into electricty. [[http://electronics.howstuffworks.com/digital-camera2.htm How Digital Cameras Work]]
 
A 3CCD camera splits the incoming light into three beam and uses three CCD's to capture each of the RGB values.
 
A 3CCD camera splits the incoming light into three beam and uses three CCD's to capture each of the RGB values.
A 1 CCD Camera can use a color filter array like the Bayer filter pattern to record the RGB color information.
+
A 1 CCD Camera can use a color filter array like the [http://en.wikipedia.org/wiki/Bayer_filter Bayer filter] pattern to record the RGB color information.
 +
 
 
Bayer filters have twice as many green pixels
 
Bayer filters have twice as many green pixels
  
Video Test 3
 
  
    * Import storyborads into flash (make sure stage size is 720x480)
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    * Trace all borads in flash
 
    * Export new frames to .bmp
 
    * Import new frames to Premiere
 
    * Render and new video test with the new borads
 
    * Post Version 3 video and new boards on you website
 
  
 
Homework
 
Homework
  
    * Read Adobe DV Primer 2_6_02.aid
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*Read Adobe [http://www.adobe.com/motion/primers.html DV Primer ]
    * Video Test 2
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*Practice and demonstrate motion tweening and onion skin animations in two different flash files save as .swf
 +
*Animate on frame of you boards using motion tweening or onion skinning
 +
 
  
 
Links
 
Links
  
    * A Quick Guide to Digital Video Resolution and Aspect Ratio Conversions
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* [http://lipas.uwasa.fi/~f76998/video/conversion/ A Quick Guide to Digital Video Resolution and Aspect Ratio Conversions]
    * Adobe DV Primer 2_6_02.aid
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* [http://www.adobe.com/motion/primers.html Adobe DV Primer 2_6_02.aid]
    * How Stuff Works Camcorder
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* [http://www.howstuffworks.com/camcorder.htm How Stuff Works Camcorder]

Latest revision as of 19:33, 11 April 2007

The Eye

The eyes resolution is much higher that that of a digital camera or video camera. The human retina has about 6,000,000 color sensing cone cells and more than 100,000,000 rods that perceive light and dark.

The rod cells are sensitive enough to detect single particle of light (photon) and fire off an signal to the brain. As few as six of these single photon signals is enough for the brain to perceive a light flash.

http://photo.net/photo/edscott/vis00010.htm

http://en.wikipedia.org/wiki/Eyes

Dynamic Range

Light contrast of 100:1 or 1,000,000:1 over time

Color Vision

http://en.wikipedia.org/wiki/Color_vision

Digitizing Video

Helical Head recording Toshiba Firsts

Videotape1HelicalHead.gif Videotape2HelicalHead.gif


RGB Red Green Blue 8Bits each [3(RGB) *8(Bits) = 24 Bit color] or 2^24 = 16777216 colors Color Video uses [1]YCC (YUV(PAL)/YIQ(NTSC)) to be compatible with Black and White Broadcast

Y is luminance (same luminance used in B&W broadcast). Luminance determines the brightness of the pixel The Two C's (the c's are known as chrominance) determine the hue.

Analog Video

Composite

One Cable. The luminance and color signals are merged onto one cable. Because of this merging some information is lost due to interference.

S-Video (better)

Separates the luminance and color signal onto separate cables that are encased in one cable

Component (best)

Each of of the YCC is given its own cable
Tape Format Video Format Quality Applications
VHS Composite Good Home Video
S-VHS, Hi-8 S-Video Better pro-sumer, industrial video
BetaSP Component Best broadcast

Chroma Sub sampling http://en.wikipedia.org/wiki/Chroma_subsampling

Because the human eye is less sensitive to color than to luminance, the chroma is often recorded with lower definition. 4:2:2 color http://en.wikipedia.org/wiki/4:2:2 4:1:1 color

Digital Video(DV)

DV25 DVCAM, DVPRO DV50, DV100

Digital Cameras

Cameras use a Charge Coupled Device (CCD) to convert light into electricty. [How Digital Cameras Work] A 3CCD camera splits the incoming light into three beam and uses three CCD's to capture each of the RGB values. A 1 CCD Camera can use a color filter array like the Bayer filter pattern to record the RGB color information.

Bayer filters have twice as many green pixels



Homework

  • Read Adobe DV Primer
  • Practice and demonstrate motion tweening and onion skin animations in two different flash files save as .swf
  • Animate on frame of you boards using motion tweening or onion skinning


Links