Difference between revisions of "Flash Sound and Volume"
esse quam videri
m (Text replacement - "syntaxhighlight lang="csharp" line="1" " to "syntaxhighlight lang="csharp"") |
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[[Category:Sound for Interaction]] | [[Category:Sound for Interaction]] | ||
+ | [[Category:Tutorial]] | ||
+ | [[Category:Sound]] | ||
+ | [[Category:Flash]] | ||
+ | ==Import Audio file into flash== | ||
+ | *[[Flash Sound and Volume part 2]] | ||
+ | *[[Flash Sound and Volume part 3]] | ||
+ | |||
Make a new flash document | Make a new flash document | ||
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type | type | ||
− | <csharp> | + | <syntaxhighlight lang="csharp"> |
mySound = new Sound(); //New sound object called mySound | mySound = new Sound(); //New sound object called mySound | ||
mySound.attachSound("StringBender"); //set mySound = to the named instance in the library | mySound.attachSound("StringBender"); //set mySound = to the named instance in the library | ||
mySound.start(0,1); //Play the sound once | mySound.start(0,1); //Play the sound once | ||
− | </ | + | </syntaxhighlight> |
[[Image:FlashVol_1stActionScript.png]] | [[Image:FlashVol_1stActionScript.png]] | ||
Press ctr/enter to test you movie you should hear the sound we imported play once | Press ctr/enter to test you movie you should hear the sound we imported play once | ||
+ | |||
+ | [[Flash Sound and Volume part 2]] |
Latest revision as of 03:23, 9 February 2016
Import Audio file into flash
Make a new flash document
Import Sound file to Library
Select the audio file you want to import
Right click on the file in the library and select Linkage
Name check the boxes and name the Link
Press f9 or Window/Actions to open the actionscript editor in the first frame
type
mySound = new Sound(); //New sound object called mySound
mySound.attachSound("StringBender"); //set mySound = to the named instance in the library
mySound.start(0,1); //Play the sound once
Press ctr/enter to test you movie you should hear the sound we imported play once