Difference between revisions of "24hour Game Challenge 2012"
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==The Basic assumptions== | ==The Basic assumptions== | ||
*Programmers like to program | *Programmers like to program | ||
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Freshman: Dan Hernbrott | Freshman: Dan Hernbrott | ||
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+ | '''Lolwut''' | ||
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+ | Team Leader: Andrew Griffin | ||
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+ | Team Members: | ||
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+ | * Christina D'Attomo | ||
+ | * Nathan Elrod | ||
+ | * John Cassidy | ||
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+ | Freshman: Kyle Jensen |
Revision as of 14:09, 30 April 2012
Contents
The Basic assumptions
- Programmers like to program
- Creators (artists, sound designers, etc) like to create
- Programmers and Creators like to collaborate
- Programmers and Creators like to show off
- It's possible to make a game in 24 hours (yes we changed it!)
24 hour Game Challenge 2012
Students will form small teams to build a game collaboratively in 24 consecutive hours. The teams will be competing against each other each building their own version of a game. The game concept will be revealed at 5:00 pm the day before Manifest. Each team needs to a have a team leader. Each team needs to have a freshman or first year transfer student to be eligible for prizes.
Specifics will be given to the teams at 5:00 pm on Thursday (the day before Manifest).
Rules
General Rules & Regulations:
Failure to meet these rules will result in disqualification
- Teams must can have no more than 5 members.
- Teams must include at least 1 freshman or first-year transfer student.
- Teams must have a designated Team Leader.
- No purchased assets may be used during the build.
- At least 2 team members must be present during the onsite build.
- The Open Lab will not be available during development.
- All teams will present their game starting at 4:30 PM. The first-year student from each team must also present their contribution to their team’s game.
- All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created earlier as long as the people on the team are the sole creators).
- Team members must wear Game Challenge T-Shirts on Day of Manifest
Judge
- Leading game designer and honorary Columbia degree recipient, Warren Spector, will judge the challenge and announce the winners.
- For judging guidelines, click here. ADD LINK TO JUDGING GUIDELINES
Prizes
- $850 worth of prizes will be distributed to the winning teams.
- The Grand Prize winner will have the opportunity to attend a dinner with Warren Spector following the challenge.
- All team members will receive a custom designed 12 Hour Game Jam t-shirt.
Timeline
Monday, April 30
5:00 PM: Deadline for teams to register. Registration will cap at 10 teams.
Thursday, May 3
5:00 PM: Challenge theme and guidelines announced. Build begins.
Friday, May 4
10 AM – 4:30 PM: Onsite build.
4:30 – 5:00 PM: Game presentations.
5:00 – 5:30 PM: Judging and awards.
7:00 PM: Grand Prize winners attend dinner with Warren Spector.
FAQ
Q: How many machines can we work on?
A: As many as you need. However the department will only provide a maximum of two networked machines in the build challenge space. If you want to use more machines, you need to bring them. We encourage everyone on the teams to bring their own laptop to the event.
Q: Do we all have to work on site?
A: Not all of you do. However, at least two members of your team need to be onsite and working between 10:00 am and 5:00 pm for your team to stay qualified for the prizes.
Q: What technologies can we use?
A: There is no restriction on technology, as long as everything created is original (created by the team members).
Team Sign up Sheet 2012
Game Challenge Sign up Sheet 2012
History
This annual event started in 2009. You can see the site from last year at 2011 Game Challenge Site
The Game
[TBA]
..............................................
This website will be updated as people are accepted into the challenge. Seniors get first priority. Not everyone who signs up will be accepted.
Old Games
See some of the older challenge games
See last years winner
http://game.colum.edu/Projects/GameChallenge/2011/12hour2011/games/Destiny/Monster_Mash.html
Teams 2012
Mack + the Programmers
Team Leader: Ben Zohar
Team Members:
- Trevor Hess
- Jeremy "Return of the" Mack
- Steve "Crumpy" Crump
Freshman: Alexander Sprigg
The Awesome Initiative
Team Leader: Phillip Hogan
Team Members:
- Adam Ormsby
- Spencer Riedel
- Alexander Cook
Freshman: Joseph Hogwood
The Roustabouts
Team Leader: Billy "Don't you lose my Number" Eline
Team Members:
- Brice "Tallasaurus" Puls
- Kenneth "Ken Ken" Daggs
- Jacob "Mad Swag" Mooney
Freshman: Quintin "Q-Bag" Puebla
Funky Monkey
Team Leader: Wayne "Weazy" Janik II
Team Members:
- Patrick "Irish Milkman" Lewandowski
Freshman: Erica Hollic
Sunday Monday Tuesday Wednesday Thursday Friday Saturday
Team Leader: Kevin John "Susan" Mackey
Team Members:
- Steven Roderick
- Vincent LaSane
- Sebastian Asturrizaga
Freshman: Mario Ramirez
The Mantastic 5
Team Leader: Shaun Sherino
Team Members:
- Jesse Walsh
- James Kocol
- Karl Stantz
Freshman: Dan Hernbrott
Lolwut
Team Leader: Andrew Griffin
Team Members:
- Christina D'Attomo
- Nathan Elrod
- John Cassidy
Freshman: Kyle Jensen