Difference between revisions of "2013 Manifest Game Challenge"
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=2013 Manifest Game Challenge= | =2013 Manifest Game Challenge= | ||
− | Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game - judges | + | Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game - judges vote and prizes are given out! |
==Important Dates/Times== | ==Important Dates/Times== | ||
− | *'''Team sign up deadline:''' | + | *'''Team sign up deadline:''' Wednesday, May 7, noon - 3:00 pm (first 6 teams fulfilling requirements will be accepted) |
*'''The Big Meeting:''' Thursday, May 15, 4:00 pm (Challenge theme and guidelines announced. Build begins.) | *'''The Big Meeting:''' Thursday, May 15, 4:00 pm (Challenge theme and guidelines announced. Build begins.) | ||
*'''Onsite Building:''' Friday, May 16, 10 AM – 4:00 PM (at least 2 members on site at all times) | *'''Onsite Building:''' Friday, May 16, 10 AM – 4:00 PM (at least 2 members on site at all times) | ||
*'''Game Finished:''' Friday, May 16, 4:00 PM | *'''Game Finished:''' Friday, May 16, 4:00 PM | ||
− | *'''Game Presentations:''' Friday, May 16, 4:00 – | + | *'''Game Presentations:''' Friday, May 16, 4:00 – 4:30 PM: |
− | *'''Prizes Announced:''' Friday, May 16, 5: | + | *'''Prizes Announced:''' Friday, May 16, 5:00 PM |
==The Basic assumptions== | ==The Basic assumptions== | ||
Line 34: | Line 34: | ||
#At least 2 team members must be present on Friday (Manifest) between the hours of 10:00 am and 4:00 pm. | #At least 2 team members must be present on Friday (Manifest) between the hours of 10:00 am and 4:00 pm. | ||
#The Open Lab will not be available during development. | #The Open Lab will not be available during development. | ||
− | #All teams will present their game starting at 4: | + | #All teams will present their game starting at 4:00 PM. The first-year student from each team must also be present and explain their contribution to their team’s game. |
#All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created earlier as long as the people on the team are the sole creators). | #All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created earlier as long as the people on the team are the sole creators). | ||
#Team members must wear Game Challenge T-Shirts on Day of Manifest | #Team members must wear Game Challenge T-Shirts on Day of Manifest | ||
===Judges=== | ===Judges=== | ||
− | + | The 2013 Game Challenge Judges: | |
− | + | *Dr. Robin Whatley | |
+ | *Bill Guschwan | ||
+ | *Tom Dowd | ||
+ | *Matt Board | ||
+ | *Andrew Hicks | ||
+ | *Kyle Reden | ||
+ | |||
+ | ===Judging guidelines=== | ||
+ | Each game is judged on five criteria: theme, functionality, originality/creativity, completeness, and fun. | ||
===Prizes=== | ===Prizes=== | ||
− | + | *Grand Prize: $150 ea | |
− | + | *Second Prize: $100 ea | |
+ | *Third Prize: $50 ea | ||
+ | *Honorable Mention: $25 ea | ||
+ | *All team members receive a custom designed t-shirt. | ||
===Timeline=== | ===Timeline=== | ||
− | ''' | + | '''Wednesday, May 7''' |
− | + | Registration: noon - 3pm | |
'''Thursday, May 15''' | '''Thursday, May 15''' | ||
Line 61: | Line 72: | ||
4:00 – 5:00 PM: Game presentations. | 4:00 – 5:00 PM: Game presentations. | ||
− | 5: | + | 5:00 PM: Judging and awards. |
===FAQ=== | ===FAQ=== | ||
Line 77: | Line 88: | ||
A: There is no restriction on technology, as long as everything created is original (created by the team members). | A: There is no restriction on technology, as long as everything created is original (created by the team members). | ||
− | |||
− | |||
− | |||
===History=== | ===History=== | ||
This annual event started in 2009. You can see the site from last year at [http://imamp.colum.edu/mediawiki/index.php/24hour_Game_Challenge_2012 2012 Game Challenge Site] | This annual event started in 2009. You can see the site from last year at [http://imamp.colum.edu/mediawiki/index.php/24hour_Game_Challenge_2012 2012 Game Challenge Site] | ||
− | ===The | + | ===The Theme=== |
+ | '''Theme''': Geological Strata | ||
+ | |||
+ | '''Definition:''' In geology and related fields, a stratum (plural: strata) is a layer of sedimentary rock or soil with internally consistent characteristics that distinguish it from other layers. The "stratum" is the fundamental unit in a stratigraphic column and forms the basis of the study of stratigraphy. [Wikipedia: http://en.wikipedia.org/wiki/Stratum] | ||
+ | |||
+ | '''Secondary ideas:''' time, environment, formations and fossils - all based on stratigraphy | ||
+ | |||
+ | ===Inspiration=== | ||
+ | *http://www.paleoportal.org/index.php?globalnav=time_space | ||
+ | *http://www.ucmp.berkeley.edu/help/timeform.php | ||
+ | *http://ocw.mit.edu/courses/earth-atmospheric-and-planetary-sciences/12-110-sedimentary-geology-spring-2007/lecture-notes/ch3.pdf | ||
+ | *http://www.geologyclass.org/evolution_concepts2.htm | ||
+ | *http://www.usouthal.edu/geology/haywick/GY111/inclined.pdf *http://www.cr.nps.gov/history/online_books/geology/publications/bul/1291/sec4.htm | ||
+ | |||
+ | ===2013 Teams=== | ||
+ | |||
+ | '''Red Retribution''' | ||
+ | *Tony Le (Lead) | ||
+ | *Zach Rubenstein (Fr) | ||
+ | *Jessica Borlovan | ||
+ | *Desiree Lopez | ||
+ | *Cameron Cintron | ||
+ | |||
+ | |||
+ | '''Overgivers''' | ||
+ | *Dan Hernbrott (Lead) | ||
+ | *Maxwell Sandler (Fr) | ||
+ | *Joseph Hogwood | ||
+ | *Quintin Puebla | ||
+ | *Kyle Janssen | ||
+ | |||
− | + | '''Johnny Crash''' | |
+ | *Tommy Kaltsas (Lead) | ||
+ | *Helaina Searfoss (Fr) | ||
+ | *Kenneth Daggs | ||
+ | *Adam Napier | ||
+ | *John Cassidy | ||
− | |||
− | + | '''The Grumpy Cats''' | |
+ | *Michael Shahen (Lead) | ||
+ | *Jack Bransky (Fr) | ||
+ | *Christina D'Attomo | ||
+ | *Nathan Elrod | ||
+ | *Cary Jasinski | ||
+ | |||
+ | |||
+ | '''Team S-Mart''' | ||
+ | *Steven Roderick (Lead) | ||
+ | *Ian Harris (Fr) | ||
+ | *Kyran Esler | ||
+ | *Sebastian Asturrizaga | ||
+ | *Chris Prunotto | ||
+ | |||
+ | |||
+ | '''Water Aloft the Alamo''' | ||
+ | *Kevin j Mackey (Lead) | ||
+ | *Tyler Camp (Fr) | ||
+ | *Bryan Becker | ||
+ | *Mario Ramirez | ||
+ | *Cameron Cooper | ||
+ | |||
+ | |||
+ | '''Team Frankie Knuckles''' | ||
+ | *Grant Snyder (Lead) | ||
+ | *Jordan Max (Fr) | ||
+ | *Ben Kurdziel | ||
+ | *Temeeka Glass | ||
+ | *Colin McInerney | ||
+ | |||
+ | |||
+ | '''Psychic Fission''' | ||
+ | *Drew Griffin (Lead) | ||
+ | *Justin Terry (Fr) | ||
+ | *Nate Crumpley | ||
+ | *Brad Parkkonen | ||
==Previous Games== | ==Previous Games== | ||
Line 106: | Line 184: | ||
===Teams AND WINNERS 2012=== | ===Teams AND WINNERS 2012=== | ||
− | ''' | + | '''The Mantastic 5''' '''(GRAND PRIZE WINNER $375 & COLOSSAL PRIZE FOR MOST RIDICULOUSLY IMAGINATIVE PLAYGROUND - $125)''' |
− | Team Leader: | + | |
− | Team Members: | + | http://iam.colum.edu/students/Jesse.Walsh/WebPlayer.html |
− | * | + | |
− | * | + | Team Leader: Shaun Shervino [[Image:Mantastic.jpg|thumb]] |
− | * | + | Team Members: |
− | Freshman: | + | * Jesse Walsh |
+ | * James Kocol | ||
+ | * Karl Statz | ||
+ | Freshman: Dan Hernbrott (FIRST YEAR MVP AWARD) | ||
+ | |||
+ | Game Premise: Play through an immersive playground with giant musical keyboards, bells, and collecting teddy bears at your own pace. | ||
− | |||
_______________________________________________________________________________________ | _______________________________________________________________________________________ | ||
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Game Premise: Navigate on top of the playground pieces as the lava slowly rises. Collecting the candy scattered in the level will keep the lava down. | Game Premise: Navigate on top of the playground pieces as the lava slowly rises. Collecting the candy scattered in the level will keep the lava down. | ||
_______________________________________________________________________________________ | _______________________________________________________________________________________ | ||
+ | |||
+ | '''Lolwut''' (CONCEPT PRIZE - $125) | ||
+ | Team Leader: Andrew Griffin [[Image:lolwut.jpg|thumb]] | ||
+ | Team Members: | ||
+ | * Christina D'Attomo | ||
+ | * Nathan Elrod | ||
+ | * John Cassidy | ||
+ | Freshman: Kyle Jensen (FIRST YEAR MVP AWARD) | ||
+ | |||
+ | Game Premise: “Elderly Scroller” Explore as an elderly man in a park/playground collecting candy in this side scrolling adventure. | ||
+ | _______________________________________________________________________________________ | ||
+ | |||
'''The Roustabouts''' '''(PATHFINDER ALUMNI AWARD - $250)''' | '''The Roustabouts''' '''(PATHFINDER ALUMNI AWARD - $250)''' | ||
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Game Premise: “Frisky Katana Conundrum” Ninja boy chasing after a fairy on a 2D side scroller action packed playground. | Game Premise: “Frisky Katana Conundrum” Ninja boy chasing after a fairy on a 2D side scroller action packed playground. | ||
+ | _______________________________________________________________________________________ | ||
+ | |||
+ | '''The Alluminati''' | ||
+ | Team Leader: Captain SexyTavi Scandiff-Pirvuvi [[Image:Allum.jpg|thumb]] | ||
+ | Team Members: | ||
+ | * Tyler "Man in the Suit" Kendrick | ||
+ | * Ryan "Ryceratops" George | ||
+ | * Karl "Sailor" McNaught | ||
+ | *Dan "The Shaman" Hoskins | ||
+ | |||
+ | Game Premise: “Thunk” 2D side scroller where you play as a kid throwing dodge balls at people and running from an angry crowd of kids that have been hit. | ||
+ | _______________________________________________________________________________________ | ||
+ | |||
+ | '''Mack + the Programmers''' | ||
+ | Team Leader: Ben Zohar [[Image:Mack.jpg|thumb]] | ||
+ | Team Members: | ||
+ | * Trevor Hess | ||
+ | * Jeremy "Return of the" Mack | ||
+ | * Steve "Crumpy" Crump | ||
+ | Freshman: Alexander Sprigg | ||
+ | |||
+ | Game Premise: Capturing the social aspect of being in the park with friends playing a game of tag or playing on the obstacle course in a 3D environment. | ||
_______________________________________________________________________________________ | _______________________________________________________________________________________ | ||
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Game Premise: “Fantastic Fun-land” A 3D hide-and-seek game while the floor is lava all in a playground setting. | Game Premise: “Fantastic Fun-land” A 3D hide-and-seek game while the floor is lava all in a playground setting. | ||
_______________________________________________________________________________________ | _______________________________________________________________________________________ | ||
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Latest revision as of 20:09, 31 March 2017
Contents
2013 Manifest Game Challenge
Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game - judges vote and prizes are given out!
Important Dates/Times
- Team sign up deadline: Wednesday, May 7, noon - 3:00 pm (first 6 teams fulfilling requirements will be accepted)
- The Big Meeting: Thursday, May 15, 4:00 pm (Challenge theme and guidelines announced. Build begins.)
- Onsite Building: Friday, May 16, 10 AM – 4:00 PM (at least 2 members on site at all times)
- Game Finished: Friday, May 16, 4:00 PM
- Game Presentations: Friday, May 16, 4:00 – 4:30 PM:
- Prizes Announced: Friday, May 16, 5:00 PM
The Basic assumptions
- Programmers like to program
- Creators (artists, sound designers, etc) like to create
- Programmers and Creators like to collaborate
- Programmers and Creators like to show off
- It's possible to make a game in 24 hours (yes we changed it!)
Overview
Students form small teams (max 5 people) to build a game collaboratively in 24 consecutive hours. The game concept is revealed at 4:00 pm the day before Manifest, and the teams have until 4:00 pm the day of Manifest to complete their version of the game. Each team needs to have a team leader and at least one freshman or first year transfer student to be eligible for prizes.
Rules
General Rules & Regulations:
Failure to meet these rules will result in disqualification
- Teams have no more than 5 members.
- Teams must include at least 1 freshman or first-year transfer student (in any one of IAM's majors)
- Teams must have a designated Team Leader.
- No purchased assets may be used during the build.
- At least 2 team members must be present on Friday (Manifest) between the hours of 10:00 am and 4:00 pm.
- The Open Lab will not be available during development.
- All teams will present their game starting at 4:00 PM. The first-year student from each team must also be present and explain their contribution to their team’s game.
- All content must be developed by the team members. You may not use any unoriginal content. However, you may use previously built content (i.e., you can incorporate material created earlier as long as the people on the team are the sole creators).
- Team members must wear Game Challenge T-Shirts on Day of Manifest
Judges
The 2013 Game Challenge Judges:
- Dr. Robin Whatley
- Bill Guschwan
- Tom Dowd
- Matt Board
- Andrew Hicks
- Kyle Reden
Judging guidelines
Each game is judged on five criteria: theme, functionality, originality/creativity, completeness, and fun.
Prizes
- Grand Prize: $150 ea
- Second Prize: $100 ea
- Third Prize: $50 ea
- Honorable Mention: $25 ea
- All team members receive a custom designed t-shirt.
Timeline
Wednesday, May 7
Registration: noon - 3pm
Thursday, May 15
4:00 PM: Challenge theme and guidelines announced. Build begins.
Friday, May 16
10 AM – 4:00 PM: Onsite build.
4:00 – 5:00 PM: Game presentations.
5:00 PM: Judging and awards.
FAQ
Q: How many machines can we work on?
A: As many as you need. However the department will only provide a maximum of two networked machines in the build challenge space. If you want to use more machines, you need to bring them. We encourage everyone on the teams to bring their own laptop to the event.
Q: Do we all have to work on site?
A: Not all of you do. However, at least two members of your team need to be onsite and working between 10:00 am and 4:00 pm on Friday for your team to stay qualified for the prizes.
Q: What technologies can we use?
A: There is no restriction on technology, as long as everything created is original (created by the team members).
History
This annual event started in 2009. You can see the site from last year at 2012 Game Challenge Site
The Theme
Theme: Geological Strata
Definition: In geology and related fields, a stratum (plural: strata) is a layer of sedimentary rock or soil with internally consistent characteristics that distinguish it from other layers. The "stratum" is the fundamental unit in a stratigraphic column and forms the basis of the study of stratigraphy. [Wikipedia: http://en.wikipedia.org/wiki/Stratum]
Secondary ideas: time, environment, formations and fossils - all based on stratigraphy
Inspiration
- http://www.paleoportal.org/index.php?globalnav=time_space
- http://www.ucmp.berkeley.edu/help/timeform.php
- http://ocw.mit.edu/courses/earth-atmospheric-and-planetary-sciences/12-110-sedimentary-geology-spring-2007/lecture-notes/ch3.pdf
- http://www.geologyclass.org/evolution_concepts2.htm
- http://www.usouthal.edu/geology/haywick/GY111/inclined.pdf *http://www.cr.nps.gov/history/online_books/geology/publications/bul/1291/sec4.htm
2013 Teams
Red Retribution
- Tony Le (Lead)
- Zach Rubenstein (Fr)
- Jessica Borlovan
- Desiree Lopez
- Cameron Cintron
Overgivers
- Dan Hernbrott (Lead)
- Maxwell Sandler (Fr)
- Joseph Hogwood
- Quintin Puebla
- Kyle Janssen
Johnny Crash
- Tommy Kaltsas (Lead)
- Helaina Searfoss (Fr)
- Kenneth Daggs
- Adam Napier
- John Cassidy
The Grumpy Cats
- Michael Shahen (Lead)
- Jack Bransky (Fr)
- Christina D'Attomo
- Nathan Elrod
- Cary Jasinski
Team S-Mart
- Steven Roderick (Lead)
- Ian Harris (Fr)
- Kyran Esler
- Sebastian Asturrizaga
- Chris Prunotto
Water Aloft the Alamo
- Kevin j Mackey (Lead)
- Tyler Camp (Fr)
- Bryan Becker
- Mario Ramirez
- Cameron Cooper
Team Frankie Knuckles
- Grant Snyder (Lead)
- Jordan Max (Fr)
- Ben Kurdziel
- Temeeka Glass
- Colin McInerney
Psychic Fission
- Drew Griffin (Lead)
- Justin Terry (Fr)
- Nate Crumpley
- Brad Parkkonen
Previous Games
See some of the older challenge games
2011 winner
http://game.colum.edu/Projects/GameChallenge/2011/12hour2011/games/Destiny/Monster_Mash.html
Teams AND WINNERS 2012
The Mantastic 5 (GRAND PRIZE WINNER $375 & COLOSSAL PRIZE FOR MOST RIDICULOUSLY IMAGINATIVE PLAYGROUND - $125)
http://iam.colum.edu/students/Jesse.Walsh/WebPlayer.html
Team Leader: Shaun ShervinoTeam Members:
- Jesse Walsh
- James Kocol
- Karl Statz
Freshman: Dan Hernbrott (FIRST YEAR MVP AWARD)
Game Premise: Play through an immersive playground with giant musical keyboards, bells, and collecting teddy bears at your own pace.
_______________________________________________________________________________________
The Awesome Initiative- (SECOND PRIZE)
Team Leader: Phillip HoganTeam Members:
- Adam Ormsby
- Spencer Riedel
- Alexander Cook
Freshman: Joseph Hogwood
Game Premise: Navigate on top of the playground pieces as the lava slowly rises. Collecting the candy scattered in the level will keep the lava down. _______________________________________________________________________________________
Lolwut (CONCEPT PRIZE - $125)
Team Leader: Andrew GriffinTeam Members:
- Christina D'Attomo
- Nathan Elrod
- John Cassidy
Freshman: Kyle Jensen (FIRST YEAR MVP AWARD)
Game Premise: “Elderly Scroller” Explore as an elderly man in a park/playground collecting candy in this side scrolling adventure. _______________________________________________________________________________________
The Roustabouts (PATHFINDER ALUMNI AWARD - $250)
Team Members:
- Brice "Tallasaurus" Puls
- Kenneth "Ken Ken" Daggs
- Jacob "Mad Swag" Mooney
Freshman: Quintin "Q-Bag" Puebla (FIRST YEAR MVP AWARD)
Game Premise: “Frisky Katana Conundrum” Ninja boy chasing after a fairy on a 2D side scroller action packed playground. _______________________________________________________________________________________
The Alluminati
Team Leader: Captain SexyTavi Scandiff-PirvuviTeam Members:
- Tyler "Man in the Suit" Kendrick
- Ryan "Ryceratops" George
- Karl "Sailor" McNaught
- Dan "The Shaman" Hoskins
Game Premise: “Thunk” 2D side scroller where you play as a kid throwing dodge balls at people and running from an angry crowd of kids that have been hit. _______________________________________________________________________________________
Mack + the Programmers
Team Leader: Ben ZoharTeam Members:
- Trevor Hess
- Jeremy "Return of the" Mack
- Steve "Crumpy" Crump
Freshman: Alexander Sprigg
Game Premise: Capturing the social aspect of being in the park with friends playing a game of tag or playing on the obstacle course in a 3D environment. _______________________________________________________________________________________
Funky Monkey
Team Leader: Wayne "Weazy" Janik IITeam Members:
- Patrick "Irish Milkman" Lewandowski
Freshman: Erica Hollic
Game Premise: Click to spin. _______________________________________________________________________________________
Sunday Monday Tuesday Wednesday Thursday Friday Saturday
Team Leader: Kevin John "Susan" MackeyTeam Members:
- Steven Roderick
- Vincent LaSane
- Sebastian Asturrizaga
Freshman: Mario Ramirez
Game Premise: “Fantastic Fun-land” A 3D hide-and-seek game while the floor is lava all in a playground setting. _______________________________________________________________________________________