MTD1Notes WEEK 4

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MTD1 week 4

Summary of class 3:

  • Communication theory – sender, message, receiver

(Dove, Axe, Unilever)

  • Typography – styles and how they communicate
  • Metaphor, Myth

-Imminent Domain

-Wrestling

-Dirt

-Nature and SUVs

-exercise in finding/analyzing an image

Metaphor: Darmok Synopsis[1]

Excerpts:[2][3]

Narrative

reading for this week: Berger 4-6

communicating in metaphor (that happens to take the form of narrative) Darmok Ch. 6 – fade “Shaka, when the walls fell” (segue between metaphor and narrative – stories as experience) Jean Luc has epiphany about how the alien communicates – by metaphor Synopsis: [4]

Types of narrative • Classical Linear Narrative • Modernist Narrative • Fragments and Stories (360 degrees)) • Interactive Narrative

Aristotle - Poetics Storytelling is imitation/representation (mimesis) Requires:

  • Medium (means of imitation)
    • language (theater, poetry, novel)
    • visual art (painting/drawing/sculpture)
    • film, animation
  • Object of imitation (character, situation)
  • Mode - how imitated - through narration
    • diegetic - telling
      • in his own person (dear reader)
      • in the third person - speaking as a character
    • mimetic- showing
      • “present all characters as living and moving before us”
  • Storytelling is not literally mimesis - representing everything exactly as it happens would be boring. It is interpretation of life filtered through imagination.
  • Each medium has its own vocabulary
  • Theatrical presentation involves sets and established scenic space
  • In film, presentation involves construction of the sensation of a coherent space and time through camera shots and angles, and editing
  • Shots are also part of STYLE, which give us a perspective on the story
  • MODE - strategy for telling
    • Diegetic – telling – in own person (Annie Hall – waiting in line scene w/ Marshall McLuhan)[5]
    • In first person – as character – Shawshank Redemption – final scene – narration by Red over trip to Mexico[6]
    • Mimetic – showing – conversation between Red and Andy in prison[7]

Narrative (story) Sequence of events told from a point of view

  • Narrator (person whose point of view is used) (hero, protagonist)
  • Story (sequence of events that happened)
  • Plot (sequence in which the events are given)
  • Characters w/goals, relationships, etc.
  • Conflicts

Plot: requires transformation

  • Initial situation
  • Change involving reversal
  • Resolution
    • Mere sequence of events not sufficient
    • Must have ending that relates back to beginning
    • Begin with an event; in the middle of something
    • Tell story in terms of action (rather than description)

Character driven

  • low concept, horizontal

Plot driven

  • high concept, vertical

Characters:

  • Hero/protagonist
    • needs a goal, a motivation, even an obsession
  • Villain/antagonist
    • also needs motivation (greed or power are good, revenge, too)

Modernist Narrative

  • Self-reflexive
  • Non-linear

Fragments and Stories

  • 360 degrees[http:www.360degrees.org]

Interactive Narrative

  • Linear Structure w/ scene branching
  • Hierarchical Branching
  • Parallel Structure
  • String of Pearls Structure
  • Variable State Environment

Genre - set of conventions (Propp) What kind of story is told, how, and by whom

  • Detective
  • Western
  • Melodrama
  • Action/Adventure
  • Fantasy
  • Romantic Comedy
  • Drama

Detective/Mystery (Sin City) Film Noir - high contrast lighting

  • Nighttime scenes; gritty, urban
  • Stereotypical characters
    • strong/smart man
    • sexy woman
    • uninflected antagonist
  • “Who done it” plot
    • lots of violence
    • puzzles to solve
    • good guy usually wins, or at least the bad guy loses

Cinema Verite:

  • Lightweight (at the time) equipment (super 8, 16mm)
  • Film (pre-video)
  • No narrator
  • Low light
  • Hand held
  • Life as it unfolds (documentary)
  • Relationship w/ camera (no 4th wall)

Time: Story time and screen time

  • Screen time (feature): 90-120 min. typically
  • Story time: varies
    • Rope: unfolds in real time
    • Story time = screen time (running time)
      • Also High Noon
      • Memento:  ???? Years? Months?
      • Citizen Kane: Weeks? But including flash backs, a lifetime (telescoped time)
      • Rashomon: (gate {trial [forest events] } )

Comedy

  • imitation of characters of a lower type
  • what makes something funny?
    • Aristotle – we feel superior:Homer Simpson [8]
    • Freud – masked aggression: Bill Maher [9]
    • Schopenhauer – incongruity: sta puft marshmallow man [10]

Tragedy

  • representation of men as better than they are
  • leads to purgation of emotions (catharsis)
  • Brecht on catharsis (makes one complacent)


“Spectacular Equipment”

  • special effects
  • Music
  • Lighting
  • Computer animation
  • Other techniques
  • camera angle, POV
  • editing
  • etc.


not Aristotle's version

  • Neistat bros. movies
    • Bullet detonation w/ hammer[11]
    • hackknife[12]
    • $100 budget[13]

catharsis:

  • Brecht's idea of catharsis[16]

Realism:

link to power point on narrative [19]