MTD1Notes WEEK 4
MTD1 week 4
Summary of class 3:
- Communication theory – sender, message, receiver
(Dove, Axe, Unilever)
- Typography – styles and how they communicate
- Metaphor, Myth
-Imminent Domain
-Wrestling
-Dirt
-Nature and SUVs
-exercise in finding/analyzing an image
Metaphor: Darmok Synopsis[1]
Narrative
reading for this week: Berger 4-6
communicating in metaphor (that happens to take the form of narrative) Darmok Ch. 6 – fade “Shaka, when the walls fell” (segue between metaphor and narrative – stories as experience) Jean Luc has epiphany about how the alien communicates – by metaphor Synopsis: [4]
Types of narrative • Classical Linear Narrative • Modernist Narrative • Fragments and Stories (360 degrees)) • Interactive Narrative
Aristotle - Poetics Storytelling is imitation/representation (mimesis) Requires:
- Medium (means of imitation)
- language (theater, poetry, novel)
- visual art (painting/drawing/sculpture)
- film, animation
- Object of imitation (character, situation)
- Mode - how imitated - through narration
- diegetic - telling
- in his own person (dear reader)
- in the third person - speaking as a character
- mimetic- showing
- “present all characters as living and moving before us”
- diegetic - telling
- Storytelling is not literally mimesis - representing everything exactly as it happens would be boring. It is interpretation of life filtered through imagination.
- Each medium has its own vocabulary
- Theatrical presentation involves sets and established scenic space
- In film, presentation involves construction of the sensation of a coherent space and time through camera shots and angles, and editing
- Shots are also part of STYLE, which give us a perspective on the story
- MODE - strategy for telling
Narrative (story) Sequence of events told from a point of view
- Narrator (person whose point of view is used) (hero, protagonist)
- Story (sequence of events that happened)
- Plot (sequence in which the events are given)
- Characters w/goals, relationships, etc.
- Conflicts
Plot: requires transformation
- Initial situation
- Change involving reversal
- Resolution
- Mere sequence of events not sufficient
- Must have ending that relates back to beginning
- Begin with an event; in the middle of something
- Tell story in terms of action (rather than description)
Character driven
- low concept, horizontal
Plot driven
- high concept, vertical
Characters:
- Hero/protagonist
- needs a goal, a motivation, even an obsession
- Villain/antagonist
- also needs motivation (greed or power are good, revenge, too)
Modernist Narrative
- Self-reflexive
- Non-linear
Fragments and Stories
- 360 degrees[http:www.360degrees.org]
Interactive Narrative
- Linear Structure w/ scene branching
- Hierarchical Branching
- Parallel Structure
- String of Pearls Structure
- Variable State Environment
Genre - set of conventions (Propp) What kind of story is told, how, and by whom
- Detective
- Western
- Melodrama
- Action/Adventure
- Fantasy
- Romantic Comedy
- Drama
Detective/Mystery (Sin City) Film Noir - high contrast lighting
- Nighttime scenes; gritty, urban
- Stereotypical characters
- strong/smart man
- sexy woman
- uninflected antagonist
- “Who done it” plot
- lots of violence
- puzzles to solve
- good guy usually wins, or at least the bad guy loses
Cinema Verite:
- Lightweight (at the time) equipment (super 8, 16mm)
- Film (pre-video)
- No narrator
- Low light
- Hand held
- Life as it unfolds (documentary)
- Relationship w/ camera (no 4th wall)
Time: Story time and screen time
- Screen time (feature): 90-120 min. typically
- Story time: varies
- Rope: unfolds in real time
- Story time = screen time (running time)
- Also High Noon
- Memento: ???? Years? Months?
- Citizen Kane: Weeks? But including flash backs, a lifetime (telescoped time)
- Rashomon: (gate {trial [forest events] } )
Comedy
- imitation of characters of a lower type
- what makes something funny?
Tragedy
- representation of men as better than they are
- leads to purgation of emotions (catharsis)
- Brecht on catharsis (makes one complacent)
“Spectacular Equipment”
- special effects
- Music
- Lighting
- Computer animation
- Other techniques
- camera angle, POV
- editing
- etc.
not Aristotle's version
catharsis:
- Brecht's idea of catharsis[16]
Realism:
link to power point on narrative [19]