Game Idea Development

esse quam videri
Revision as of 19:34, 26 September 2007 by TDowd (talk | contribs)
Jump to: navigation, search


Syllabus

Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))

Handuouts and Assignments

  CLASS ONE - 04Sep07
  Textbook: 
  Assignment:
        Favorite Game Assignment (Due 24May07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 1 Presentation: Introduction
  
  CLASS TWO - 11Sep07
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 02Oct07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 18Sep07
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
  Supplemental Assignment: 
  Additional Readings:
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 25Sep07
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
  Supplemental Assignment: 
  Additional Readings: 
  Class 4 Presentation:
  
  CLASS FIVE- 02Oct07
  Textbook: Game Development Essentials, Chapter 4
  Assignment:
        User Centric Design
  Supplemental Assignment: 
  Additional Readings: User Centric Design
                       Wired: Halo 3 Microsoft Game Lab
  Class 4 Presentation:

Links

User Centric Design User Centric Design