Difference between revisions of "Game Idea Development"

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(Handouts and Assignments)
(Handouts and Assignments)
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   '''Assignment: Bring two manuals to class for discussion'''
 
   '''Assignment: Bring two manuals to class for discussion'''
 
   '''In-Class Assignment & Discussion:''' [http://iam.colum.edu/GameIdeaDev/GDCII.pdf Game Design Challenge/Pitch or Pass Round 2]
 
   '''In-Class Assignment & Discussion:''' [http://iam.colum.edu/GameIdeaDev/GDCII.pdf Game Design Challenge/Pitch or Pass Round 2]
   '''Class Screening 1: Andy Goldsworthy: Rivers and Tides''' [http://www.youtube.com/watch?v=3TWBSMc47bw]
+
   '''Class Screening 1: Andy Goldsworthy: Rivers and Tides''' [http://www.youtube.com/watch?v=3TWBSMc47bw]
 
   '''Class Screening 2: The Red Shoes''' [http://www.criterion.com/asp/release.asp?id=44]
 
   '''Class Screening 2: The Red Shoes''' [http://www.criterion.com/asp/release.asp?id=44]
 
   '''Class 3 Presentation:'''[http://iam.colum.edu/GameIdeaDev/Week_3_Types_of_Players.pdf Types of Players]
 
   '''Class 3 Presentation:'''[http://iam.colum.edu/GameIdeaDev/Week_3_Types_of_Players.pdf Types of Players]
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   '''CLASS FOUR - 19Feb08'''
 
   '''CLASS FOUR - 19Feb08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 3
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 3
   '''Special Guest Speaker: Jennifer Thomas, Veronica Press'''
+
   '''Special Guest Speaker: Jennifer Thomas, Veronica Press''' [http://www.etsy.com/shop.php?user_id=57454]
   '''Assignment:'''
+
   '''Assignment: TBA'''
   '''Supplemental Assignment:'''
+
   '''In-Class Assignment & Discussion: TBA'''  
  '''Additional Readings:'''  
 
 
   '''Class 4 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_4_Platforms2.pdf Platforms and Play]
 
   '''Class 4 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_4_Platforms2.pdf Platforms and Play]
 
    
 
    

Revision as of 18:38, 18 February 2008


36-1500 (03) Syllabus

Game Idea Development Spring 2008 Syllabus (Tuesdays, 12:30-3:20 pm, Section 03, Torco Building, Room 606)

Handouts and Assignments

  CLASS ONE - 29Jan08
  Textbook: Game Development Essentials, Overview
  Assignment:
        Favorite Game Assignment (Due 5Feb08)
  In-Class Assignment & Discussion: Survey 1
  Class Screening: PBS| The Video Game Revolution [1]
  Game Document Review: Munchkin Cthulhu [2]
  Class 1 Presentation: Introduction
  
  CLASS TWO - 5Feb08
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 12Feb08)
 In-Class Assignment & Discussion: Game Design Challenge/Pitch or Pass Round 1
  Game Document Review: Magic the Gathering (Core Game with CD ROM Instructions) [3]
  Game Document Review: Mozart Memo Game [4]
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 12Feb08
  Textbook: Game Development Essentials, Chapter 2
  Assignment: Bring two manuals to class for discussion
  In-Class Assignment & Discussion: Game Design Challenge/Pitch or Pass Round 2
  Class Screening 1: Andy Goldsworthy: Rivers and Tides [5]
  Class Screening 2: The Red Shoes [6]
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 19Feb08
  Textbook: Game Development Essentials, Chapter 3
  Special Guest Speaker: Jennifer Thomas, Veronica Press [7]
  Assignment: TBA
  In-Class Assignment & Discussion: TBA 
  Class 4 Presentation: Platforms and Play
  
  CLASS FIVE- 26Feb08
  Textbook: Game Development Essentials, Chapter 4
  Special Guest: TBA
  Assignment: "This sucks..."
  Supplemental Assignment: 
  Additional Readings: 
  Class 5 Presentation: Story and Game Studies
            Agency and Interaction
  
  CLASS SIX- 08Mar08
  Textbook: Game Development Essentials, Chapter 5
  Assignment: 
  Supplemental Assignment: User Centric Design Assignment
          User Centric Design Article
  Additional Readings: Wired: MS Game Lab
  Class 6 Presentation: Character Building
  
  CLASS SEVEN- 11Mar08
  Textbook: Game Development Essentials, Chapter 6
  Assignment: High Concept I
  Supplemental Assignment: 
  Additional Readings: 
  Class 7 Presentation:
  
  CLASS EIGHT- 18Mar08
  Textbook: 
  Assignment: High Concept II
  Supplemental Assignment: 
  Additional Readings: 
  Class 8 Presentation: Gameplay
  
  CLASS NINE- 01Apr08
  Textbook: Game Development Essentials, Chapter 7
  Assignment: Game Concept
  Supplemental Assignment: 
  Additional Readings: 
  Class 9 Presentation: Level Elements
     
  CLASS TEN - 08Apr08
  Textbook: Game Development Essentials, Chapter 8
  Assignment: Game Design Doc
  Supplemental Assignment: 
  Additional Readings: Document Template
  Class 10 Presentation:
  CLASS ELEVEN - 15Apr08
  Textbook: Game Development Essentials, Chapter 9
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 11 Presentation:
  CLASS TWELVE - 22Apr08
  Textbook: Game Development Essentials, Chapter 10
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  CLASS THIRTEEN - 29Apr08
  Textbook: Game Development Essentials, Chapter 11
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 13 Presentation:
  CLASS FOURTEEN - 06May08
  Textbook: Game Development Essentials, Chapter 12
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 14 Presentation: Final Presentations
 CLASS FIFTEEN - 13May08
  Textbook: Final Exam
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 15 Presentation: Final Presentations

Links

User Centric Design User Centric Design