Difference between revisions of "Game Idea Development"

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(Handouts and Assignments)
(Handouts and Assignments)
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         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_01-Favorite_Game.pdf Favorite Game Assignment] (Due 5Feb08)
 
         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_01-Favorite_Game.pdf Favorite Game Assignment] (Due 5Feb08)
 
   '''Supplemental Assignment:''' [http://iam.colum.edu/GameIdeaDev/36-1500-JF_Survey1.pdf Survey]
 
   '''Supplemental Assignment:''' [http://iam.colum.edu/GameIdeaDev/36-1500-JF_Survey1.pdf Survey]
   '''Additional Readings:'''  
+
   '''Class Screening: PBS: The Video Game Revolution''' [http://www.pbs.org/kcts/videogamerevolution/]
 
   '''Class 1 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Class_1_Introduction.pdf Introduction]
 
   '''Class 1 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Class_1_Introduction.pdf Introduction]
 
    
 
    

Revision as of 18:21, 30 January 2008


Syllabus

Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))

Handouts and Assignments

  CLASS ONE - 29Jan08
  Textbook: 
  Assignment:
        Favorite Game Assignment (Due 5Feb08)
  Supplemental Assignment: Survey
  Class Screening: PBS: The Video Game Revolution [1]
  Class 1 Presentation: Introduction
  
  CLASS TWO - 5Feb08
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 12Feb08)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 12Feb08
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
  Supplemental Assignment: 
  Additional Readings:
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 19Feb08
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
  Supplemental Assignment: 
  Additional Readings: 
  Class 4 Presentation: Platforms and Play
  
  CLASS FIVE- 26Feb08
  Textbook: Game Development Essentials, Chapter 4
  Assignment: "This sucks..."
  Supplemental Assignment: 
  Additional Readings: 
  Class 5 Presentation: Story and Game Studies
            Agency and Interaction
  
  CLASS SIX- 08Mar08
  Textbook: Game Development Essentials, Chapter 5
  Assignment: 
  Supplemental Assignment: User Centric Design Assignment
          User Centric Design Article
  Additional Readings: Wired: MS Game Lab
  Class 6 Presentation: Character Building
  
  CLASS SEVEN- 11Mar08
  Textbook: Game Development Essentials, Chapter 6
  Assignment: High Concept I
  Supplemental Assignment: 
  Additional Readings: 
  Class 7 Presentation:
  
  CLASS EIGHT- 18Mar08
  Textbook: 
  Assignment: High Concept II
  Supplemental Assignment: 
  Additional Readings: 
  Class 8 Presentation: Gameplay
  
  CLASS NINE- 01Apr08
  Textbook: Game Development Essentials, Chapter 7
  Assignment: Game Concept
  Supplemental Assignment: 
  Additional Readings: 
  Class 9 Presentation: Level Elements
     
  CLASS TEN - 08Apr08
  Textbook: Game Development Essentials, Chapter 8
  Assignment: Game Design Doc
  Supplemental Assignment: 
  Additional Readings: Document Template
  Class 10 Presentation:
  CLASS ELEVEN - 15Apr08
  Textbook: Game Development Essentials, Chapter 9
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 11 Presentation:
  CLASS TWELVE - 22Apr08
  Textbook: Game Development Essentials, Chapter 10
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  CLASS THIRTEEN - 29Apr08
  Textbook: Game Development Essentials, Chapter 11
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 13 Presentation:
  CLASS FOURTEEN - 06May08
  Textbook: Game Development Essentials, Chapter 12
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 14 Presentation: Final Presentations
 CLASS FIFTEEN - 13May08
  Textbook: Final Exam
  Assignment: 
  Supplemental Assignment: 
  Additional Readings: 
  Class 15 Presentation: Final Presentations

Links

User Centric Design User Centric Design