Difference between revisions of "Game Idea Development"

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(Syllabus)
(Handuouts and Assignments)
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[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Sp08_JF.pdf Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))]<br>
 
[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Sp08_JF.pdf Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))]<br>
  
==Handuouts and Assignments==
+
==Handouts and Assignments==
 
    
 
    
   '''CLASS ONE - 04Sep07'''
+
   '''CLASS ONE - 29Jan08'''
 
   '''Textbook:'''  
 
   '''Textbook:'''  
 
   '''Assignment:'''
 
   '''Assignment:'''
         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_01-Favorite_Game.pdf Favorite Game Assignment] (Due 24May07)
+
         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_01-Favorite_Game.pdf Favorite Game Assignment] (Due 5Feb08)
 
   '''Supplemental Assignment:'''  
 
   '''Supplemental Assignment:'''  
 
   '''Additional Readings:'''  
 
   '''Additional Readings:'''  
 
   '''Class 1 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Class_1_Introduction.pdf Introduction]
 
   '''Class 1 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Class_1_Introduction.pdf Introduction]
 
    
 
    
   '''CLASS TWO - 11Sep07'''
+
   '''CLASS TWO - 5Feb08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 1
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 1
 
   '''Assignment:'''
 
   '''Assignment:'''
         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_02-Game_Analysis.pdf Game Analysis Assignment] (Due 02Oct07)
+
         [http://iam.colum.edu/GameIdeaDev/GID_Assignment_02-Game_Analysis.pdf Game Analysis Assignment] (Due 12Feb08)
 
   '''Supplemental Assignment:'''  
 
   '''Supplemental Assignment:'''  
 
   '''Additional Readings:'''  
 
   '''Additional Readings:'''  
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                         [http://iam.colum.edu/GameIdeaDev/Class_2_History.pdf History]
 
                         [http://iam.colum.edu/GameIdeaDev/Class_2_History.pdf History]
 
    
 
    
   '''CLASS THREE- 18Sep07'''
+
   '''CLASS THREE- 12Feb08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 2
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 2
 
   '''Assignment:'''
 
   '''Assignment:'''
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   '''Class 3 Presentation:'''[http://iam.colum.edu/GameIdeaDev/Week_3_Types_of_Players.pdf Types of Players]
 
   '''Class 3 Presentation:'''[http://iam.colum.edu/GameIdeaDev/Week_3_Types_of_Players.pdf Types of Players]
 
    
 
    
   '''CLASS FOUR - 25Sep07'''
+
   '''CLASS FOUR - 19Feb08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 3
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 3
 
   '''Assignment:'''
 
   '''Assignment:'''
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   '''Class 4 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_4_Platforms2.pdf Platforms and Play]
 
   '''Class 4 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_4_Platforms2.pdf Platforms and Play]
 
    
 
    
   '''CLASS FIVE- 02Oct07'''
+
   '''CLASS FIVE- 26Feb08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 4
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 4
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment_04-This_Sucks.pdf "This sucks..."]
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment_04-This_Sucks.pdf "This sucks..."]
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             [http://iam.colum.edu/GameIdeaDev/Week_5_Agency_and_Interaction.pdf Agency and Interaction]
 
             [http://iam.colum.edu/GameIdeaDev/Week_5_Agency_and_Interaction.pdf Agency and Interaction]
 
    
 
    
   '''CLASS SIX- 09Oct07'''
+
   '''CLASS SIX- 08Mar08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 5
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 5
 
   '''Assignment:'''  
 
   '''Assignment:'''  
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   '''Class 6 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_6_Character_Building.pdf Character Building]
 
   '''Class 6 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_6_Character_Building.pdf Character Building]
 
    
 
    
   '''CLASS SEVEN- 16Oct07'''
+
   '''CLASS SEVEN- 11Mar08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 6
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 6
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-5_High_Concept.pdf High Concept I]
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-5_High_Concept.pdf High Concept I]
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   '''Class 7 Presentation:'''
 
   '''Class 7 Presentation:'''
 
    
 
    
   '''CLASS EIGHT- 23Oct07'''
+
   '''CLASS EIGHT- 18Mar08'''
 
   '''Textbook:'''  
 
   '''Textbook:'''  
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-6_High_Concept_II.pdf High Concept II]
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-6_High_Concept_II.pdf High Concept II]
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   '''Class 8 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_7_Gameplay.pdf Gameplay]
 
   '''Class 8 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_7_Gameplay.pdf Gameplay]
 
    
 
    
   '''CLASS NINE- 30Oct07'''
+
   '''CLASS NINE- 01Apr08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 7
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 7
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-7_Game_Concept.pdf Game Concept]
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-7_Game_Concept.pdf Game Concept]
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   '''Class 9 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_9_Level_Design.pdf Level Elements]
 
   '''Class 9 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_9_Level_Design.pdf Level Elements]
 
        
 
        
   '''CLASS TEN - 06Nov07'''
+
   '''CLASS TEN - 08Apr08'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 8
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 8
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-8_Game_Design.pdf Game Design Doc]
 
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-8_Game_Design.pdf Game Design Doc]

Revision as of 22:01, 23 January 2008


Syllabus

Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))

Handouts and Assignments

  CLASS ONE - 29Jan08
  Textbook: 
  Assignment:
        Favorite Game Assignment (Due 5Feb08)
  Supplemental Assignment: 
  Additional Readings: 
  Class 1 Presentation: Introduction
  
  CLASS TWO - 5Feb08
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 12Feb08)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 12Feb08
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
  Supplemental Assignment: 
  Additional Readings:
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 19Feb08
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
  Supplemental Assignment: 
  Additional Readings: 
  Class 4 Presentation: Platforms and Play
  
  CLASS FIVE- 26Feb08
  Textbook: Game Development Essentials, Chapter 4
  Assignment: "This sucks..."
  Supplemental Assignment: 
  Additional Readings: 
  Class 5 Presentation: Story and Game Studies
            Agency and Interaction
  
  CLASS SIX- 08Mar08
  Textbook: Game Development Essentials, Chapter 5
  Assignment: 
  Supplemental Assignment: User Centric Design Assignment
          User Centric Design Article
  Additional Readings: Wired: MS Game Lab
  Class 6 Presentation: Character Building
  
  CLASS SEVEN- 11Mar08
  Textbook: Game Development Essentials, Chapter 6
  Assignment: High Concept I
  Supplemental Assignment: 
  Additional Readings: 
  Class 7 Presentation:
  
  CLASS EIGHT- 18Mar08
  Textbook: 
  Assignment: High Concept II
  Supplemental Assignment: 
  Additional Readings: 
  Class 8 Presentation: Gameplay
  
  CLASS NINE- 01Apr08
  Textbook: Game Development Essentials, Chapter 7
  Assignment: Game Concept
  Supplemental Assignment: 
  Additional Readings: 
  Class 9 Presentation: Level Elements
     
  CLASS TEN - 08Apr08
  Textbook: Game Development Essentials, Chapter 8
  Assignment: Game Design Doc
  Supplemental Assignment: 
  Additional Readings: Document Template
  Class 10 Presentation:

Links

User Centric Design User Centric Design