Difference between revisions of "Game Idea Development"

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==Syllabus==
 
==Syllabus==
[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Fall07.pdf Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))]<br>
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[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Sp08_JF.pdf Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))]<br>
  
 
==Handuouts and Assignments==
 
==Handuouts and Assignments==

Revision as of 21:55, 23 January 2008


Syllabus

Game Idea Development Spring 2008 Syllabus (Tuesday 12:30pm section))

Handuouts and Assignments

  CLASS ONE - 04Sep07
  Textbook: 
  Assignment:
        Favorite Game Assignment (Due 24May07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 1 Presentation: Introduction
  
  CLASS TWO - 11Sep07
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 02Oct07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 18Sep07
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
  Supplemental Assignment: 
  Additional Readings:
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 25Sep07
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
  Supplemental Assignment: 
  Additional Readings: 
  Class 4 Presentation: Platforms and Play
  
  CLASS FIVE- 02Oct07
  Textbook: Game Development Essentials, Chapter 4
  Assignment: "This sucks..."
  Supplemental Assignment: 
  Additional Readings: 
  Class 5 Presentation: Story and Game Studies
            Agency and Interaction
  
  CLASS SIX- 09Oct07
  Textbook: Game Development Essentials, Chapter 5
  Assignment: 
  Supplemental Assignment: User Centric Design Assignment
          User Centric Design Article
  Additional Readings: Wired: MS Game Lab
  Class 6 Presentation: Character Building
  
  CLASS SEVEN- 16Oct07
  Textbook: Game Development Essentials, Chapter 6
  Assignment: High Concept I
  Supplemental Assignment: 
  Additional Readings: 
  Class 7 Presentation:
  
  CLASS EIGHT- 23Oct07
  Textbook: 
  Assignment: High Concept II
  Supplemental Assignment: 
  Additional Readings: 
  Class 8 Presentation: Gameplay
  
  CLASS NINE- 30Oct07
  Textbook: Game Development Essentials, Chapter 7
  Assignment: Game Concept
  Supplemental Assignment: 
  Additional Readings: 
  Class 9 Presentation: Level Elements
     
  CLASS TEN - 06Nov07
  Textbook: Game Development Essentials, Chapter 8
  Assignment: Game Design Doc
  Supplemental Assignment: 
  Additional Readings: Document Template
  Class 10 Presentation:

Links

User Centric Design User Centric Design