Difference between revisions of "Game Idea Development"
esse quam videri
(→Handuouts and Assignments) |
(→Handuouts and Assignments) |
||
Line 47: | Line 47: | ||
'''CLASS SIX- 09Oct07''' | '''CLASS SIX- 09Oct07''' | ||
'''Textbook:''' ''Game Development Essentials'', Chapter 5 | '''Textbook:''' ''Game Development Essentials'', Chapter 5 | ||
− | '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/ | + | '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment-5_High_Concept.pdf High Concept I] |
'''Supplemental Assignment:''' | '''Supplemental Assignment:''' | ||
'''Additional Readings:''' | '''Additional Readings:''' |
Revision as of 19:44, 4 October 2007
Syllabus
Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))
Handuouts and Assignments
CLASS ONE - 04Sep07 Textbook: Assignment: Favorite Game Assignment (Due 24May07) Supplemental Assignment: Additional Readings: Class 1 Presentation: Introduction CLASS TWO - 11Sep07 Textbook: Game Development Essentials, Chapter 1 Assignment: Game Analysis Assignment (Due 02Oct07) Supplemental Assignment: Additional Readings: Class 2 Presentation: Creativity and Flow History CLASS THREE- 18Sep07 Textbook: Game Development Essentials, Chapter 2 Assignment: Supplemental Assignment: Additional Readings: Class 3 Presentation:Types of Players CLASS FOUR - 25Sep07 Textbook: Game Development Essentials, Chapter 3 Assignment: Supplemental Assignment: Additional Readings: Class 4 Presentation: Platforms and Play CLASS FIVE- 02Oct07 Textbook: Game Development Essentials, Chapter 4 Assignment: "This sucks..." Supplemental Assignment: Additional Readings: Class 5 Presentation: Story and Game Studies Agency and Interaction CLASS SIX- 09Oct07 Textbook: Game Development Essentials, Chapter 5 Assignment: High Concept I Supplemental Assignment: Additional Readings: Class 6 Presentation: