Difference between revisions of "Game Idea Development"

esse quam videri
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(Handuouts and Assignments)
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   '''Supplemental Assignment:'''  
 
   '''Supplemental Assignment:'''  
 
   '''Additional Readings:'''  
 
   '''Additional Readings:'''  
   '''Class 4 Presentation:'''
+
   '''Class 4 Presentation:''' [http://iam.colum.edu/GameIdeaDev/Week_4_Platforms2.pdf Platforms and Play]
 
    
 
    
 
   '''CLASS FIVE- 02Oct07'''
 
   '''CLASS FIVE- 02Oct07'''
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 4
 
   '''Textbook:''' ''Game Development Essentials'', Chapter 4
   '''Assignment:'''
+
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GID_Assignment_04-This_Sucks.pdf "This sucks..."]
        [http://iam.colum.edu/GameIdeaDev/GID_Assignment_03-User_Centered_Design.pdf User Centric Design]
 
 
   '''Supplemental Assignment:'''  
 
   '''Supplemental Assignment:'''  
   '''Additional Readings:''' [http://iam.colum.edu/GameIdeaDev/User_Centered_Game_Design.pdf User Centric Design]
+
   '''Additional Readings:'''  
                        [http://iam.colum.edu/GameIdeaDev/Wired_Halo3_MS_GameLab.pdf Wired: Halo 3 Microsoft Game Lab]
+
   '''Class 5 Presentation:'''
   '''Class 4 Presentation:'''
 
  
 
==Links==
 
==Links==

Revision as of 19:40, 26 September 2007


Syllabus

Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))

Handuouts and Assignments

  CLASS ONE - 04Sep07
  Textbook: 
  Assignment:
        Favorite Game Assignment (Due 24May07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 1 Presentation: Introduction
  
  CLASS TWO - 11Sep07
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Game Analysis Assignment (Due 02Oct07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 18Sep07
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
  Supplemental Assignment: 
  Additional Readings:
  Class 3 Presentation:Types of Players
  
  CLASS FOUR - 25Sep07
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
  Supplemental Assignment: 
  Additional Readings: 
  Class 4 Presentation: Platforms and Play
  
  CLASS FIVE- 02Oct07
  Textbook: Game Development Essentials, Chapter 4
  Assignment: "This sucks..."
  Supplemental Assignment: 
  Additional Readings: 
  Class 5 Presentation:

Links

User Centric Design User Centric Design