Difference between revisions of "Game Idea Development"
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'''Textbook:''' ''Game Development Essentials'', Chapter 3 | '''Textbook:''' ''Game Development Essentials'', Chapter 3 | ||
'''Assignment:''' | '''Assignment:''' | ||
− | [http://iam.colum.edu/GameIdeaDev/GID_Assignment_03-User_Centered_Design.pdf User Centric Design] | + | '''Supplemental Assignment:''' |
+ | '''Additional Readings:''' | ||
+ | '''Class 3 Presentation:'''[http://iam.colum.edu/GameIdeaDev/Week_3_Types_of_Players.pdf Types of Players] | ||
+ | |||
+ | '''CLASS FOUR - 25Sep07''' | ||
+ | '''Textbook:''' ''Game Development Essentials'', Chapter 4 | ||
+ | '''Assignment:''' | ||
+ | [http://iam.colum.edu/GameIdeaDev/GID_Assignment_03-User_Centered_Design.pdf User Centric Design] | ||
'''Supplemental Assignment:''' | '''Supplemental Assignment:''' | ||
'''Additional Readings:''' [http://iam.colum.edu/GameIdeaDev/User_Centered_Game_Design.pdf User Centric Design] | '''Additional Readings:''' [http://iam.colum.edu/GameIdeaDev/User_Centered_Game_Design.pdf User Centric Design] | ||
[http://iam.colum.edu/GameIdeaDev/Wired_Halo3_MS_GameLab.pdf Wired: Halo 3 Microsoft Game Lab] | [http://iam.colum.edu/GameIdeaDev/Wired_Halo3_MS_GameLab.pdf Wired: Halo 3 Microsoft Game Lab] | ||
− | '''Class | + | '''Class 4 Presentation:''' |
==Links== | ==Links== |
Revision as of 19:55, 19 September 2007
Syllabus
Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))
Handuouts and Assignments
CLASS ONE - 04Sep07 Textbook: Game Development Essentials, Chapter 1 Assignment: Favorite Game Assignment (Due 24May07) Supplemental Assignment: Additional Readings: Class 1 Presentation: Introduction CLASS TWO - 11Sep07 Textbook: Game Development Essentials, Chapter 2 Assignment: Game Analysis Assignment (Due 02Oct07) Supplemental Assignment: Additional Readings: Class 2 Presentation: Creativity and Flow History CLASS THREE- 18Sep07 Textbook: Game Development Essentials, Chapter 3 Assignment: Supplemental Assignment: Additional Readings: Class 3 Presentation:Types of Players CLASS FOUR - 25Sep07 Textbook: Game Development Essentials, Chapter 4 Assignment: User Centric Design Supplemental Assignment: Additional Readings: User Centric Design Wired: Halo 3 Microsoft Game Lab Class 4 Presentation: