Difference between revisions of "Game Idea Development"

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(Handuouts and Assignments)
(Syllabus)
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==Syllabus==
 
==Syllabus==
[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Summer07.pdf Game Idea Development Summer 2007 Syllabus (Tuesday 12:30pm section))]<br>
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[http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Fall07.pdf Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))]<br>
  
 
==Handuouts and Assignments==
 
==Handuouts and Assignments==

Revision as of 17:16, 12 September 2007


Syllabus

Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))

Handuouts and Assignments

  CLASS ONE - 04Sep07
  Textbook: Game Development Essentials, Chapter 1
  Assignment:
        Favorite Game Assignment (Due 24May07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 1 Presentation: Introduction
  
  CLASS TWO - 11Sep07
  Textbook: Game Development Essentials, Chapter 2
  Assignment:
        Game Analysis Assignment (Due 02Oct07)
  Supplemental Assignment: 
  Additional Readings: 
  Class 2 Presentation: Creativity and Flow
                        History
  
  CLASS THREE- 18Sep07
  Textbook: Game Development Essentials, Chapter 3
  Assignment:
        User Centric Design (Due 05Jun07)
  Supplemental Assignment: 
  Additional Readings: User Centric Design
                       Wired: Halo 3 Microsoft Game Lab
  Class 3 Presentation:

Links