Difference between revisions of "Game Idea Development"
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− | [http://iam.colum.edu/GameIdeaDev/36-1500- | + | [http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Fall07.pdf Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))]<br> |
==Handuouts and Assignments== | ==Handuouts and Assignments== |
Revision as of 17:16, 12 September 2007
Syllabus
Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section))
Handuouts and Assignments
CLASS ONE - 04Sep07 Textbook: Game Development Essentials, Chapter 1 Assignment: Favorite Game Assignment (Due 24May07) Supplemental Assignment: Additional Readings: Class 1 Presentation: Introduction CLASS TWO - 11Sep07 Textbook: Game Development Essentials, Chapter 2 Assignment: Game Analysis Assignment (Due 02Oct07) Supplemental Assignment: Additional Readings: Class 2 Presentation: Creativity and Flow History CLASS THREE- 18Sep07 Textbook: Game Development Essentials, Chapter 3 Assignment: User Centric Design (Due 05Jun07) Supplemental Assignment: Additional Readings: User Centric Design Wired: Halo 3 Microsoft Game Lab Class 3 Presentation: