Difference between revisions of "Game Idea Development"
esse quam videri
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'''WEEK TWO''' | '''WEEK TWO''' | ||
'''Assignment:''' | '''Assignment:''' | ||
− | [http://iam.colum.edu/GameIdeaDev/GID_Assignment_3.pdf Assignment #3] (Due Week | + | [http://iam.colum.edu/GameIdeaDev/GID_Assignment_3.pdf Assignment #3] (Due Week 3) |
+ | '''Readings:''' | ||
+ | [http://www.microsoft.com/playtest/Publications/User%20Centered%20Game%20Design.doc User-Centered Game Design] | ||
+ | [http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design] | ||
+ | '''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit) | ||
==Links== | ==Links== |
Revision as of 05:29, 29 January 2007
Syllabus
Game Idea Development Fall 2007 Syllabus (Monday 9am section(1))
Game Idea Development Fall 2007 Syllabus (Tuesday 12:30pm section(3))
Handuouts and Assignments
MONDAY and TUESDAY CLASS WEEK ONE Assignment: Assignment #1 (Due Week 2) Assignment #2 (Due Week 2) Week 1 Presentation: Week 1 lecture slides WEEK TWO Assignment: Assignment #3 (Due Week 3) Readings: User-Centered Game Design DGD1 Market-Oriented Game Design Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)