Difference between revisions of "Game Idea Development"

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(Handuouts and Assignments)
(Handuouts and Assignments)
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   '''WEEK FOUR'''
 
   '''WEEK FOUR'''
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_4.pdf Assignment #4] (Due 10Oct06)
+
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_4.pdf Assignment #4] (Due O9ct06)
 
   '''Readings:'''[http://brasslantern.org/beginners/beginnersguide.html Introduction to Interactive Fiction]
 
   '''Readings:'''[http://brasslantern.org/beginners/beginnersguide.html Introduction to Interactive Fiction]
 
   '''Relevant Link:''' [http://www.xs4all.nl/~pot/infocom/witness.html The Witness Text Adventure]
 
   '''Relevant Link:''' [http://www.xs4all.nl/~pot/infocom/witness.html The Witness Text Adventure]
 +
 
 +
  '''WEEK FIVE'''
 +
  '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_5.pdf Assignment #5] (Due 16Oct06)
 +
  '''Readings:'''
 +
        [http://armchairarcade.com/neo/node/758 What Makes a Great Game?]
 +
        [http://www.vrmedialab.dk/~konzack/tampere2002.pdf#search=%22Game%20Criticism%22 Computer Game Criticism (<i>deep read</i>]
 +
        [http://vgmwatch.com/?p=910 It's Our Fault Games Aren't Considered Art]
 +
        [http://terranova.blogs.com/terra_nova/2004/11/nationtime_and_.html Nation-Time and Newspaper Criticism]
 +
  '''Relevant Links:'''
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        [http://www.eyezmaze.com/grow/RPG/index.html Go RPG]
  
 
   '''''TUESDAY CLASS'''''
 
   '''''TUESDAY CLASS'''''
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   '''Relevant Links:'''
 
   '''Relevant Links:'''
 
         [http://www.eyezmaze.com/grow/RPG/index.html Go RPG]
 
         [http://www.eyezmaze.com/grow/RPG/index.html Go RPG]
 +
 
 +
  '''WEEK FIVE'''
 +
  '''Assignment:'''  [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_5.pdf Assignment #5] (Due 17Oct06)
 +
  '''Readings:'''
 +
  '''Relevant Links:'''
  
 
==Links==
 
==Links==

Revision as of 18:51, 2 October 2006


Syllabus

Game Idea Development Fall 2006 Syllabus (Monday 9am section(1))
Game Idea Development Fall 2006 Syllabus (Tuesday 12:30pm section(3))

Handuouts and Assignments

  MONDAY CLASS
  
  WEEK TWO
  Assignment:
        Assignment #1 (Due 18Sep06)
        Assignment #2 (Due 18Sep06) 
  
  WEEK THREE
  Assignment: Assignment #3
  Reading: 
        User-Centered Game Design
        DGD1 Market-Oriented Game Design
  Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)
  
  WEEK FOUR
  Assignment: Assignment #4 (Due O9ct06)
  Readings:Introduction to Interactive Fiction
  Relevant Link: The Witness Text Adventure
  
  WEEK FIVE
  Assignment: Assignment #5 (Due 16Oct06)
  Readings:
        What Makes a Great Game?
        Computer Game Criticism (deep read
        It's Our Fault Games Aren't Considered Art
        Nation-Time and Newspaper Criticism
  Relevant Links:
        Go RPG
  TUESDAY CLASS
  
  WEEK ONE
  Assignment:
        Assignment #1 (Due 12Sep06)                  
        Assignment #2 (Due 12Sep06)
  
  WEEK TWO
  Assignment: Assignment #3 (Due 26Sep06)
  Readings: 
        User-Centered Game Design
        DGD1 Market-Oriented Game Design
  Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)
  
  WEEK THREE
  Assignment: (see last week)
  Readings:Introduction to Interactive Fiction
  Relevant Link: The Witness Text Adventure
  
  WEEK FOUR
  Assignment: Assignment #4 (Due 11Oct06)
  Readings:
        What Makes a Great Game?
        Computer Game Criticism (deep read
        It's Our Fault Games Aren't Considered Art
        Nation-Time and Newspaper Criticism
  Relevant Links:
        Go RPG
  
  WEEK FIVE
  Assignment:  Assignment #5 (Due 17Oct06)
  Readings:
  Relevant Links:

Links