Difference between revisions of "Game Idea Development"
esse quam videri
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'''WEEK TWO''' | '''WEEK TWO''' | ||
'''Assignment:''' | '''Assignment:''' | ||
− | + | [http://iam.colum.edu/TDOWD/Documents/GameDev_Assignment_1.pdf Assignment #1] (Due 18Sep06) | |
− | + | [http://iam.colum.edu/TDOWD/Documents/GameDev_Assignment_2.pdf Assignment #2] (Due 18Sep06) | |
'''WEEK THREE''' | '''WEEK THREE''' | ||
'''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3] | '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3] | ||
'''Reading:''' | '''Reading:''' | ||
− | + | [http://www.microsoft.com/playtest/Publications/User%20Centered%20Game%20Design.doc User-Centered Game Design] | |
− | + | [http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design] | |
'''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit) | '''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit) | ||
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'''WEEK ONE''' | '''WEEK ONE''' | ||
'''Assignment:''' | '''Assignment:''' | ||
− | + | [http://iam.colum.edu/TDOWD/Documents/GameDev_Assignment_1.pdf Assignment #1] (Due 12Sep06) | |
− | + | [http://iam.colum.edu/TDOWD/Documents/GameDev_Assignment_2.pdf Assignment #2] (Due 12Sep06) | |
'''WEEK TWO''' | '''WEEK TWO''' | ||
'''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3] (Due 26Sep06) | '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3] (Due 26Sep06) | ||
'''Readings:''' | '''Readings:''' | ||
− | + | [http://www.microsoft.com/playtest/Publications/User%20Centered%20Game%20Design.doc User-Centered Game Design] | |
− | + | [http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design] | |
'''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit) | '''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit) | ||
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[http://vgmwatch.com/?p=910 It's Our Fault Games Aren't Considered Art] | [http://vgmwatch.com/?p=910 It's Our Fault Games Aren't Considered Art] | ||
[http://terranova.blogs.com/terra_nova/2004/11/nationtime_and_.html Nation-Time and Newspaper Criticism] | [http://terranova.blogs.com/terra_nova/2004/11/nationtime_and_.html Nation-Time and Newspaper Criticism] | ||
+ | '''Relevant Links:''' | ||
+ | [http://www.eyezmaze.com/grow/RPG/index.html Go RPG] | ||
==Links== | ==Links== |
Revision as of 21:29, 25 September 2006
Syllabus
Game Idea Development Fall 2006 Syllabus (Monday 9am section(1))
Game Idea Development Fall 2006 Syllabus (Tuesday 12:30pm section(3))
Handuouts and Assignments
MONDAY CLASS WEEK TWO Assignment: Assignment #1 (Due 18Sep06) Assignment #2 (Due 18Sep06) WEEK THREE Assignment: Assignment #3 Reading: User-Centered Game Design DGD1 Market-Oriented Game Design Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit) WEEK FOUR Assignment: Assignment #4 (Due 10Oct06) Readings:Introduction to Interactive Fiction Relevant Link: The Witness Text Adventure
TUESDAY CLASS WEEK ONE Assignment: Assignment #1 (Due 12Sep06) Assignment #2 (Due 12Sep06) WEEK TWO Assignment: Assignment #3 (Due 26Sep06) Readings: User-Centered Game Design DGD1 Market-Oriented Game Design Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit) WEEK THREE Assignment: (see last week) Readings:Introduction to Interactive Fiction Relevant Link: The Witness Text Adventure WEEK FOUR Assignment: Assignment #4 (Due 11Oct06) Readings: What Makes a Great Game? Computer Game Criticism (deep read It's Our Fault Games Aren't Considered Art Nation-Time and Newspaper Criticism Relevant Links: Go RPG