Difference between revisions of "Game Idea Development"

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(Handuouts and Assignments)
(Handuouts and Assignments)
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   '''WEEK THREE'''
 
   '''WEEK THREE'''
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3] (Due 10Oct06)
+
   '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_3.pdf Assignment #3]
 
   '''Reading:'''  
 
   '''Reading:'''  
 
   [http://www.microsoft.com/playtest/Publications/User%20Centered%20Game%20Design.doc User-Centered Game Design]
 
   [http://www.microsoft.com/playtest/Publications/User%20Centered%20Game%20Design.doc User-Centered Game Design]
 
   [http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design]
 
   [http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design]
 
   '''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit)
 
   '''Supplemental Assignment:''' [http://www.ihobo.com/articles/DGD1.shtml What Kind of Gamer Are You?] (Print out and bring in result for extra credit)
 +
 
 +
  '''WEEK FOUR'''
 +
  '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_4.pdf Assignment #4] (Due 10Oct06)
 +
  '''Readings:'''[http://brasslantern.org/beginners/beginnersguide.html Introduction to Interactive Fiction]
 +
  '''Relevant Link:''' [http://www.xs4all.nl/~pot/infocom/witness.html The Witness Text Adventure]
  
 
   '''''TUESDAY CLASS'''''
 
   '''''TUESDAY CLASS'''''
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   '''Readings:'''[http://brasslantern.org/beginners/beginnersguide.html Introduction to Interactive Fiction]
 
   '''Readings:'''[http://brasslantern.org/beginners/beginnersguide.html Introduction to Interactive Fiction]
 
   '''Relevant Link:''' [http://www.xs4all.nl/~pot/infocom/witness.html The Witness Text Adventure]
 
   '''Relevant Link:''' [http://www.xs4all.nl/~pot/infocom/witness.html The Witness Text Adventure]
 +
 
 +
  '''WEEK FOUR'''
 +
  '''Assignment:''' [http://iam.colum.edu/GameIdeaDev/GameDev_Assignment_4.pdf Assignment #4] (Due 11Oct06)
 +
  '''Readings:'''
 +
  '''Relevant Link:'''
 +
        [http://armchairarcade.com/neo/node/758 What Makes a Great Game?]
 +
        [http://www.vrmedialab.dk/~konzack/tampere2002.pdf#search=%22Game%20Criticism%22 Computer Game Criticism (<i>deep read</i>]
  
 
==Links==
 
==Links==

Revision as of 19:39, 25 September 2006


Syllabus

Game Idea Development Fall 2006 Syllabus (Monday 9am section(1))
Game Idea Development Fall 2006 Syllabus (Tuesday 12:30pm section(3))

Handuouts and Assignments

  MONDAY CLASS
  
  WEEK TWO
  Assignment:
  Assignment #1 (Due 18Sep06)
  Assignment #2 (Due 18Sep06) 
  
  WEEK THREE
  Assignment: Assignment #3
  Reading: 
  User-Centered Game Design
  DGD1 Market-Oriented Game Design
  Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)
  
  WEEK FOUR
  Assignment: Assignment #4 (Due 10Oct06)
  Readings:Introduction to Interactive Fiction
  Relevant Link: The Witness Text Adventure
  TUESDAY CLASS
  
  WEEK ONE
  Assignment:
  Assignment #1 (Due 12Sep06)
  Assignment #2 (Due 12Sep06)
  
  WEEK TWO
  Assignment: Assignment #3 (Due 26Sep06)
  Readings: 
  User-Centered Game Design
  DGD1 Market-Oriented Game Design
  Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)
  
  WEEK THREE
  Assignment: (see last week)
  Readings:Introduction to Interactive Fiction
  Relevant Link: The Witness Text Adventure
  
  WEEK FOUR
  Assignment: Assignment #4 (Due 11Oct06)
  Readings:
  Relevant Link: 
        What Makes a Great Game?
        Computer Game Criticism (deep read

Links