Difference between revisions of "Game Idea Development"
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+ | *[http://iam.colum.edu/GameIdeaDev/DGD_brochure.final.pdf DGD1 Market-Oriented Game Design]<br> | ||
*[http://www.next-gen.biz/index.php?option=com_content&task=view&id=3695&Itemid=2&limit=1&limitstart=0 Top 100 Best-Selling PC Games of the 21st Century] | *[http://www.next-gen.biz/index.php?option=com_content&task=view&id=3695&Itemid=2&limit=1&limitstart=0 Top 100 Best-Selling PC Games of the 21st Century] |
Revision as of 20:16, 11 September 2006
Syllabus
Game Idea Development Fall 2006 Syllabus (Monday 9am section(1))
Game Idea Development Fall 2006 Syllabus (Tuesday 12:30pm section(3))
Handuouts and Assignments
MONDAY CLASS WEEK TWO Assignment: Assignment #1 (Due 19Sep06) Assignment #2 (Due 19Sep06) WEEK THREE Reading: User-Centered Game Design Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)
TUESDAY CLASS WEEK ONE Assignment: Assignment #1 (Due 12Sep06) Assignment #2 (Due 12Sep06) WEEK TWO Reading: User-Centered Game Design Supplemental Assignment: What Kind of Gamer Are You? (Print out and bring in result for extra credit)