Difference between revisions of "Template:XNA Game Programming Classes"
esse quam videri
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*[[XNA Programming Class12]] 3D BillBoards/Meshes | *[[XNA Programming Class12]] 3D BillBoards/Meshes | ||
*[[XNA Programming Class13]] 3D Camera | *[[XNA Programming Class13]] 3D Camera | ||
− | *[[XNA Programming Class14]] | + | *[[XNA Programming Class14]] SkyBox LIghts |
− | *[[XNA Programming Class15]] | + | *[[XNA Programming Class15]] HLSL |
Revision as of 18:30, 3 May 2009
XNA Game Progamming Classes
- XNA Programming Class1 Syllabus Review/Intro to xna
- XNA Programming Class2 Basic XNA Structure
- XNA Programming Class3 Input Handling
- XNA Programming Class4 Game Components and Game Services
- XNA Programming Class5 Advanced Sprites/Collision
- XNA Programming Class6 Animation Manager
- XNA Programming Class7 Sound and Xact
- XNA Programming Class8 Midterm 2D Game
- XNA Programming Class9 GameState and Screens
- XNA Programming Class10 More Sound classes
- XNA Programming Class11 3D Basics World View Projection
- XNA Programming Class12 3D BillBoards/Meshes
- XNA Programming Class13 3D Camera
- XNA Programming Class14 SkyBox LIghts
- XNA Programming Class15 HLSL