Template:Audio Effects

esse quam videri
Revision as of 04:38, 16 July 2007 by Jeff (talk | contribs) (=Compressors)
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Audio Effects

We can only affect three thing Amplitude,Time,Frequency

Amplitude

  • Mute
  • Normalize
Adjust volume relative to peak or nominal level
  • Fade (in/out/graphic) or Envelope
  • Compressor
Reduce dynamic range. As the amplitude aproaches a threshold it is reduced by a specified by a ratio

Time

  • Pitch Bend/Shift
Adjust pitch up or down by semitones or cents
  • Time Stretch
Strech time with or without changing pitch

Frequency

  • EQ
Adjust the amplitude of certain frequencies

Show Reverb

Compressors

todo create demo online

EQ

todo create demo online

Types of audio effects

DirectX - non destructive real time effects like TDM but runs on CPU

DirectX and TDM effect are restricted by the amount of processing power.

TDM's run on a single dedicated processor and DirectX effects run on the CPU.