Sound for Interaction class 5

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Categeory:Sound for Interaction

Project 2 - Radio Commercial Process

  1. Record 3 takes of 30 Second Commercial
         * Have talent practice Reading
         * Set Level (~-8db)
         * Record
         * Carefull annunciation and consistant voice
         * Save file to folder
  2. Edit
         * Edit for Quality
               o Best parts of the three takes or fix trouble spots
               o Remove unwanted noise
               o Balance Volume
               o Normalise - optional
         * Time and Pacing
               o Voice should be 29 seconds
               o Add remove space between words,phases, sentences - meter?
               o Time Compress Expand -optional
         * Overall Voice Qualitly
               o EQ -optional
               o Compressor -optional
               o Normalise -optional
  3. Mix
         * Select background music/effects
         * Mix with voice watch for intelligibility

DirectX - non destructive real time effects like TDM but runs on CPU

DirectX and TDM effect are restricted by the amount of processing power.

TDM's run on a single dedicated processor and DirectX effects run on the CPU. We can only affect three thing Amplitude,Time,Frequency Amplitude

   * Mute
   * Normalize
   * Fade (in/out/graphic) or Envelope
   * Compressor

Time

   * Time Stretch
   * Pitch Bend/Shift

Frequency

   * EQ
         o http://www.canimi.com/webnew/audiospectruma.html
         o EQ by the Octave
         o Eq Primer

Show Reverb Assign Effects You book and these links may help http://www.harmony-central.com/Effects/audio-effects-faq-10.txt http://www.harmony-central.com/Effects/effects-explained.html http://users.iafrica.com/k/ku/kurient/dsp/effects.html

Audio Effects presentations.

   * About 10 mins
   * Explain
   * Demonstrate

Each group will research a short list of audio effects. Each group will give a presentaion to the class about their research. The presentation should explain how each effect works, what aspects of the audio signal it is affecting ( time, frequency, amplitude ) and show examples of the effect in action. The best way to learn about the effect is to play with it. Start with the presets and then try to make some of your own settings. All of the effects on each list are related in some way. The presentations should be about 10 min in length.

Home Work

Sound for Interaction Flash Piano