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+ | and select OOP_Week_2.html | ||
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+ | <html> | ||
+ | <script type='text/javascript' src= 'http://iam.colum.edu/screenz/FA13/OOP_Week_2/scripts/swfobject.js'></script> | ||
+ | <div id='mediaspace2'>This text will be replaced</div> | ||
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+ | var so = new SWFObject('http://iam.colum.edu/screenz/FA13/OOP_Week_2/OOP_Week_2_player.html','mpl','800','600','9');so.addParam('allowfullscreen','true') | ||
+ | ;so.addParam('allowscriptaccess','always'); | ||
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+ | so.addVariable('file','http://iam.colum.edu/screenz/FA13/OOP_Week_2/OOP_Week_2.html'); | ||
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Revision as of 20:17, 12 September 2013
Contents
- 1 Posting home work and website
- 2 C# fundamentals
Posting home work and website
C# fundamentals
Questions from week 1 reading. discussion
Some pages comparing c# to other languages
A Comparative Overview of C# http://genamics.com/developer/csharp_comparative.htm
C# and Java: Comparing Programming Languages http://msdn.microsoft.com/en-us/library/ms836794.aspx
Terms
CLR
- Common Language Runtime
namespace
- organizing classes with hierarchy
keyword
- reserved system word
MSIL
- MicroSoft Intermediary Language
JIT
- Just In Time compilation @ first run
Everything is an Object
In c# everything is an object. And all objects inherit from the object class.
See object in the classbrowser
Since all objects inherit from the object class they all have some the basic functionality like a method called ToString();
See the source for object.cs from mono
Basic Data Types
C# is a strongly typed language. This means every object in C# must be declared to be of a specific type. All of c# basic varible type inherit from System.Object
Variable Types
Type | Size in Bytes | .Net Type | Description |
---|---|---|---|
byte | 1 | Byte | Unsigned (0-255) |
char | 2 | Char | Unicode Characters ascii unicode and other |
bool | 1 | Boolean | True of False (Note: C# boolean values do not equate to integer values, or True != (read as is not equal to) 1 and False != 0) |
sbyte | 1 | SByte | Signed integers(-128 to 127) |
short | 2 | Int16 | Signed integers(-32,768 to 32,767) |
ushort | 2 | UInt16 | Unsigned integers(0 to 65,535) |
int | 4 | Int32 | Signed integers(-2,147,483,648 to 2,147,483,647) |
uint | 4 | UInt32 | Unsigned integers(0 to 4,294,967,295) |
float | 4 | Single | fixed-precision up to 7 digits. Floating point number ( 1.5 x 10-45 to 3.4 x 1038 ) |
double | 8 | Double | fixed-precision up to 16 digits. Floating point number ( 5.0 x 10-324 to 1.7 x 10308 ) |
decimal | 12 | Decimal | fixed-precision up to 28 digits. Typically used for financial calculations. Required the suffix "m" or "M" |
long | 8 | Int64 | Signed integer ( -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807) |
ulong | 8 | UInt64 | Unsigned integer (0 to 18,446,744,073,709,551,615 ) |
Variables must be declared with an identifier and then initialized.
Declaration
Declaration sets aside a named section of memory the is the proper size to hold the declared type. At this point the variable contains nothing.
<csharp>// declare a variable int firstInt; //declares a vaiable of type int string myString; //declares a vaiable of type string</csharp>
Initialization
Initialization actually sets the variables value
<csharp>// initialize the variable firstInt = 1; myString = "Hello!";</csharp>
Initialization uses the assignment operator to set the value of a variable
Assignment
The Assignment operator in c# is the '=' sign. You can assign variables like this...
Assignment
The Assignment operator in c# is the '=' sign. You can assign variables like this...
We'll learn more about operators later.
other ways to do it
<csharp>// declare some variables int secondInt, thirdInt, fourthInt; secondInt = 2; thirdInt = 3; fourthInt = 4;
//declare and initialize variables in one line int myNegativeInt = -2147483648;</csharp>
In c# variables cannot be used unil they are initalized. For example
<csharp>int UsedBeforeInit; Console.WriteLine(UsedBeforeInit);</csharp>
will produce
helloError4.cs(10,31): error CS0165: Use of unassigned local variable 'UsedBeforeInit'
Compiler Errors
error helloError4.cs(10,31): error CS0165: Use of unassigned local variable 'UsedBeforeInit' file Line .Net Framework error # and description
Csharp warning CS0168: The variable 'NeverUsed' is declared but never used
UsedBeforeInit.cs - example of misused variable
UsedBeforeInit_Fixed.cs - all beter now source
More examples of built in types 1x1.cs C# intrinsic types from Learn-C-Sharp. variable.aspx - example from book aspx page View Source variable2.aspx = example from book errors View Source
Variable Names
Variable should be named with meaningful names.
for exmaple
- z = x * y;
does not convey any meaning
but
- distance = speed * time;
does convey meaning. If varibales are named properly it can make your code mush easier to read.
Naming conventions
Name variables intelligently.
Name variables with names that have meaning.
Hungarian Notation
Hungarian notation id a popular notation system used be many C, C++ and VB programmers. It was originally devised in Charles Simonyi's doctoral thesis, "Meta-Programming: A Software Production Method." Hungarian notation specifies that a prefix be added to each variable that indicated that variables type. It also specifies sometimes adding a suffice to clarify variables meaning. In the early 1980's Microsoft adopted this notation system.
ie... intHitCounter, intHitsPerMonthMax
Hungarian Notation - Charles Simonyi Microsoft
http://msdn.microsoft.com/en-us/library/ms229045.aspx
PascalNotation
Capitalize first Letter and then the first letter on each word.
ie... PascalNotation, IntVarName
Use on method names method names.
camelNotation
Lower case first letter and then capitalize the first letter of each word
ie... camelNotation, intVarName
use for variable names
Other Coding Techniques and practices
[http://msdn.microsoft.com/en-us/library/ms229002.aspx .NET Framework Developer's Guide
Guidelines for Names]
IBM Best Practices for Programming in C
GNU Coding Standards
GNU Naming conventions
More Types
Operators
ECMA-334 Operators and punctuators
C# uses the equals = sign for Assignment
int myVar = 15; //sets the value of myVar to 15
Mathematical Operators
Operator | Description |
* | multiplication |
/ | division |
% | modulus remainder Ask Dr.Math What is Modulus? |
Increment Decrement Operators
Operator | Description |
-- | decrement same as foo = foo - 1 |
-= | calculate and reassign subtraction |
*= | calculate and reassign multiplication |
/= | calculate and reassign division |
%= | calculate and reassign modulus |
y= x++ | assignment prefix y is assigned to x and then x in incremented |
y= ++x | assignment postfix x is incremented and then assigned to y |
Operator Precedence
Evaluated First
- ++,--,unary-
- *,/,%
- +,-
Evaluated Last
- =,+=,-=,*=,etc
Strings
Strings are an object in c#
String concatenation
+ is also used to concatenate strings
If you have two string that you want to combine into one string you can concatenate them. Or use the super jedi .net method String.Format method
<csharp>//Create a string and set it's value to "cool."
string coolString = "cool";
//Do some concatenations and make it super cool
Console.WriteLine ("Super " + "string " + "theory!!!\n" + "Is really " + coolString + ".");
string notherCoolString = "another " + coolString + " string."; Console.WriteLine(notherCoolString);
Console.WriteLine(String.Format("In Line formating of '{0}'", notherCoolString));
</csharp>
will output (remember \n is a new line)
Super string theory!!!! Is really cool. another cool string. In Line formating of 'another cool string.'
Escape Sequences
The backslash character is used as a string escape sequence. It will escape the next character and change it's meaning. For example \" with output a ", \n with out put a newline and \\ with output a single \.
String Functions in csharp
To Upper method returns a string that only has upper case letters
string strName = "jeff";
Console.WriteLine(strName.ToUpper());
will write JEFF
string strName = "Jeff";
Console.WriteLine(strName.ToLower());
will write jeff
string strName = "jMeyers";
string strNamej = "john jacob jingleheimer Schmidt";
strName = strName .Replace("j" , "J");
strNamej = strNamej.Replace("j" , "J");
strName will be "JMeyers" strName will be "John Jacob Jingleheimer Schmidt"
etc
Make Our Own String function
protected static void WriteColorFull(string s)
{
//Save current console color so we can restore it when we are done
//We don't want to leave the console with a random color
ConsoleColor originalConsoleColor = Console.ForegroundColor;
for (int index = 0; index < s.Length; index++)
{
Console.ForegroundColor = mycolors[(mycolors.Length + index) % mycolors.Length]; //Rotate through colors
Console.Write(s[index]); //Write the current letter from the string
}
Console.Write("\n");
//Restore Console
Console.ForegroundColor = originalConsoleColor;
}
//An array of console colors
private static ConsoleColor[] mycolors =
{
ConsoleColor.Red,
ConsoleColor.Magenta,
ConsoleColor.DarkMagenta,
ConsoleColor.DarkGreen,
ConsoleColor.DarkRed,
ConsoleColor.DarkGray,
ConsoleColor.DarkBlue,
ConsoleColor.Blue,
ConsoleColor.Gray,
ConsoleColor.Green,
ConsoleColor.Yellow,
ConsoleColor.White
};
Short Assignment
Short in class Assignment In class assignment 10-15 mins Build a c# console app (remember to take a top down aproach start small with something you know maybe start with hello world) * Declare and initialize two integers * Display their values using Console.WriteLine * Declare a third integer and initialize it with the sum of the first two integers * Output the value of the third integer
Top down development with comments topdown.aspx
Fully implemented Console adding program add.cs
<csharp> using System; using System.Collections.Generic; using System.Text;
namespace Hello {
class Program { static void Main(string[] args) { Console.WriteLine("Super Cool Calculatorizer");
//Declare two variables int intOne; int intTwo; int intSum;
//intialize the two variables intOne = 47; intTwo = 2;
//Lets test the values Console.Write("Enter a integer: "); intOne = int.Parse(Console.ReadLine()); //set the value of intOne //to what was typed in the console Console.Write("Enter another integer: "); intTwo = int.Parse(Console.ReadLine()); //int.Parse attempts to parse a string //and convert it to an int
intSum = intOne + intTwo;
Console.WriteLine("intTwo + intTwo = " + intSum);
Console.ReadKey();
} }
} </csharp>
Constants
Constants are datatypes that will be assigned a value that will be constant thought the executing of the code. You cannot change constants once they have been assigned a value. syntax
<csharp>const type identifier = value;</csharp>
example
<csharp>const int freezingPoint = 32; const int freezingPointMetric = 0; const float pi = 3.141592</csharp>
csharp Arrays
Arrays are groups of variables of the same type Syntax
<csharp>type [] identifier</csharp>
single dimension arrays
<csharp>string [] aryNames = new string[3];
aryNames [0] = "Joe"; aryNames [1] = "Mike"; aryNames [2] = "Alice";</csharp>
Example single dimensions array singleArrray.aspx singleArray.cs
multi dimension arrays
<csharp>string [,] aryNames = new string[3,3];
aryNames [0,0] = "Joe"; aryNames [0,1] = "Schmoe"; aryNames [0,2] = "111 111-1111"; aryNames [1,0] = "Mike"; aryNames [1,1] = "Orbinawitz"; aryNames [1,2] = "222 222-2222"; aryNames [2,0] = "Mary"; aryNames [2,1] = "Alice"; aryNames [2,2] = "333 333-3333";</csharp>
Example multi dimensions array multiArrray.aspx
jagged arrays
<csharp>string [][] aryNames = new string[3][];
aryNames[0] = new string[2]; aryNames[1] = new string[4]; aryNames[2] = new string[3];
aryNames [0][0] = "John"; aryNames [0][1] = "Doe";
aryNames [1][0] = "James"; aryNames [1][1] = "Bond"; aryNames [1][2] = "007"; aryNames [1][3] = "License to kill";
aryNames [2][0] = "Mary"; aryNames [2][1] = "Alice"; aryNames [2][2] = "Im not a number im a free woman";</csharp>
Example jagged array jaggedArrray.aspx jaggedArray.cs
even more array samples
<csharp>using System;
class Array { public static void Main() { //array of ints int[] myInts = {5,10,15}; Console.WriteLine("array of ints:"); Console.WriteLine( "myInts[0]: {0}, myInts[1]: {1}, myInts[2]:{2}" ,myInts[0],myInts[1],myInts[2]);
//jagged array of bools bool[][] myBools = new bool[2][]; myBools[0] = new bool[2]; myBools[1] = new bool[1];
myBools[0][0] = true; myBools[0][1] = false; myBools[1][0] = true; Console.WriteLine("jagged array of bools:"); Console.WriteLine( "myBools[0][0]: {0}, myBools[1][0]: {1}", myBools[0][0], myBools[1][0]);
//multi-dimensional array of doubles double[,] myDoubles = new double[2,2]; myDoubles[0, 0] = 3.147; myDoubles[0, 1] = 7.157; myDoubles[1, 1] = 2.117; myDoubles[1, 0] = 56.00138917; Console.WriteLine("multi-dimensional array of doubles:"); Console.WriteLine("myDoubles[0, 0]: {0}, myDoubles[1, 0]: {1}", myDoubles[0, 0], myDoubles[1, 0]);
//array of strings
string[] myStrings = new string[3];
myStrings[0] = "Joe";
myStrings[1] = "Matt";
myStrings[2] = "Robert";
Console.WriteLine("array of strings:");
Console.WriteLine("myStrings[0]: {0}, myStrings[1]: {1}, myStrings[2]: {2}", myStrings[0], myStrings[1], myStrings[2]);
}
}</csharp>
moreArrys.cs
Simple Branching
if
syntax
<csharp>if (expression)
// statement
if (expression) {
// statements // statements
} if (expression) {
// statements // statements
} else {
// statements
}</csharp>
HomeWork
- Learning c#
- Chapter 5, Chapter 6
Create a simple text game that asks three questions and sets three variables. There should be a fourth variable that counts the number of correct answers. The program should run in the console and use:
- Console.WriteLine
- Console.ReadLine
- ints, strings and ifs
Analysis of Homework Project
- On very structured programs like this one analysis is quite easy
- Start by identifying the steps
- Add Pseudocode as c# comments for each step
- Fill in the real syntax for each step and compile each time to make sure nothing breaks (I like to call this baby steps and I like to use this technique whenever I'm trying to implement something that is completely new to me)
The pseudocode might look something like <csharp>using System; namespace HelloVariables {
class ThreeQuestions { public static void Main() { Console.WriteLine("3 Questions"); //A simple game that asks three questions and checks the answers. If the question is answered correctly we will award 1 point
//Declare Variables //Ask Question 1
//Read Answer
//Check Answer and add 1 to points is correct
//Repeat with Questions 2 and 3
//Display Percent Correct } }
}</csharp>
Video
Visit
http://iam.colum.edu/screenz/FA13/OOP_Week_2/
and select OOP_Week_2.html