Difference between revisions of "MTD2 class 7"
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==Audio Effects== | ==Audio Effects== |
Revision as of 03:23, 7 March 2006
Audio Effects
DirectX/VST- non destructive real time effects like TDM but runs on CPU
DirectX and TDM effect are restricted by the amount of processing power.
TDM's run on a single dedicated processor and DirectX effects run on the CPU.
We can only affect three things:
- Amplitude
- Time
- Frequency
Each of the effects that we will looka at can many or just one of theese properties.
EQ Presentation
An Equalizers main goal is it to effect the frequncy of an audio signal.
- http://www.canimi.com/webnew/audiospectruma.html
- EQ by the Octave
- Eq Primer
High Pass Filter
- A High pass filter will allow frequencies above a certian point to pass through the fliter.High-pass_filter
Low Pass Filter
- A Low Pass filter only allow frequencies below a certian frequency to pass through. Low-pass filter
Band Pass Filter
- A band pass filter is a filter the allows a range of frequencies to pass through Bandpass_filter
Simple EQ
Simple Graphic EQ
Sound Forge Graphic EQ
- notice there is one slider for each BandPass/BandCut Filter
Paragraphic Sound Forge
- The sound forge Paragraphic EQ consists of 4 parametric Eqaulizers, a low pass Equilizer, and a high pass EQ.
Assign Effects
MTD2 Group Audio Effects presentations.
You book and these links may help
http://www.harmony-central.com/Effects/audio-effects-faq-10.txt
http://www.harmony-central.com/Effects/effects-explained.html
You may also try pressing F1 (help) in soundforge and searching for you effect.
Or reading chpater 3 in the Sound Design for Inateractive Media
Premiere Demo
Tools
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Ripple Edit tool
- Changes In and Out of clips
Rolling Edit tool
- Changes In and Out between clips but preserves the total duration
Premiere audio tools
How to set up Premiere to work with Sound Forge
Homework
Arrange boards in Premiere
Start Audio Search
Start to rough out audio in Premiere