Difference between revisions of "MTD2 class 3"

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[[Category:MTD2]]
 
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{{Template:Review Sound Properties}}
 
{{Template:Review Sound Properties}}
  
{Template:The Ear and Hearing Loss}}
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{{Template:The Ear and Hearing Loss}}
 
 
==Perception of Amplitude and Frequency==
 
 
 
Humans do not hear all frequencies equally. We perceive different frequencies with equal energy to have different amplitudes. The Fletcher Munson Curves show the phons scale, how amplitude is perceived by frequency
 
  
Fletcher Munson Curves 1
 
http://arts.ucsc.edu/EMS/Music/tech_background/TE-02/AcNumbers/AcNumbers.html
 
  
Fletcher Munson Curves 2
 
http://www.allchurchsound.com/ACS/edart/fmelc.html
 
  
Fletcher Munson Curves 3
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{{Template:Perception of Amplitude and Frequency}}
http://hyperphysics.phy-astr.gsu.edu/hbase/sound/eqloud.html
 
  
 
==Behaviour of sound waves==
 
==Behaviour of sound waves==
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==Envelope==
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{{Template:Envelope}}
Envelope is the Time/Amplitude shape of the wave. It is  essentially a means of amplitude thought time.
 
  
Robert L Mott's Nine Components of Sound
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{{Template:Domains of sound}}
 
 
Attack  -- Decay-- Sustain -- Release<br>
 
[[IMAGE:AudioEnvelope.png]]
 
 
 
 
 
==Different Domains of sound==
 
 
 
===Time Domain===
 
 
 
Time along X axis and Amplitude Y axis -Fixed 2/29/00
 
 
 
Sine wave looks like a sine wave
 
 
 
===Frequency Domain===
 
 
 
Freq. along X axis and Amplitude Along Y axis-Fixed 2/29/00
 
 
 
Sine wave looks like a line
 
  
 
==RMS==
 
==RMS==
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==Home Work==
 
==Home Work==
 
*Study for Quiz on weeks 1,2, and 3 and Chapter 1 in Sound Design for Interactive Multimedia
 
*Study for Quiz on weeks 1,2, and 3 and Chapter 1 in Sound Design for Interactive Multimedia
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*[[Sound for Interaction Sound Environment]]
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Do the top one
 
*[[Sound Sculpture or Audio Environment]]
 
*[[Sound Sculpture or Audio Environment]]
 
*Review for Quiz1 Next Week
 
*Review for Quiz1 Next Week

Latest revision as of 00:03, 21 September 2007


Review Sound Properties

There is a good reading and a bunch of supplemental readings in the High School Physics Tutorial


2SoundWaveCompared.png Hold mouse over for answer

  1. Which wave (Wave1 or Wave2) has a Lower Frequency?
  2. Which wave (Wave1 or Wave2) has a Higher Amplitude?
  3. Which wave (Wave1 or Wave2) has a Longer Wavelength?
  4. Which wave (Wave1 or Wave2) has a Faster Speed?
  5. Which wave (Wave1 or Wave2) has a Higher Pitch?
  6. Which wave (Wave1 or Wave2) is Louder?

The Ear and Hearing Loss

The Ear

Outer Ear

  • Pinna
  • Auditory Canal
  • Ear Drum

Inner Ear

  • Mallus, Incus, Stapes
  • Semi-Circular Canals
  • Cochlea
  • Eustachian Tube
  • Auditory Canal

Hearing Loss

Perception of Amplitude and Frequency

Humans do not hear all frequencies equally. We perceive different frequencies with equal energy to have different amplitudes. The Fletcher Munson Curves show the phons scale, how amplitude is perceived by frequency

Fletcher Munson Curves 1 http://arts.ucsc.edu/EMS/Music/tech_background/TE-02/AcNumbers/AcNumbers.html

Fletcher Munson Curves 2 http://www.allchurchsound.com/ACS/edart/fmelc.html

Fletcher Munson Curves 3 http://hyperphysics.phy-astr.gsu.edu/hbase/sound/eqloud.html

Behaviour of sound waves

  • Interference and Beats

http://www.school-for-champions.com/science/soundbeat.htm

  • The Doppler Effect and Shock Waves
  • Boundary Behavior
  • Reflection, Refraction, and Diffraction

Envelope

Envelope is the Time/Amplitude shape of the wave. It is essentially a means of amplitude thought time.

Robert L Mott's Nine Components of Sound

Attack -- Decay-- Sustain -- Release
AudioEnvelope.png

Different Domains of sound

Time Domain

Time along X axis and Amplitude Y axis -Fixed 2/29/00

Sine wave looks like a sine wave

Frequency Domain

Freq. along X axis and Amplitude Along Y axis-Fixed 2/29/00

Sine wave looks like a line

RMS

root mean square Abbr. rms, RMS Mathematics. The square root of the average of the squares of a group of numbers. A useful and more meaningful way of averaging a group of numbers.

from http://www.rane.com/par-r.html

The RMS averaging method is a better method for determining the amplitude of sound. Dynamic Range Definition @http://www.rane.com/par-d.html

The dynamic range of an audio system or and audio performance is the difference between the peak noise level and the noise floor.

Dynamic Range

Dynamic range = (Peak Level - Noise Floor)

Head Room

Definition @http://www.rane.com/par-h.html

The head room of an audio system is is the difference between the nominal level and the Peak level (or clipping point) Frequency Response Definition @http://www.rane.com/par-f.html

The range in frequency that an audio system or program contains or can pass between certain deviation.


Home Work


Do the top one

Quiz 1 review

Properties of sound High school physics tutorial

   * Sound Is a Longitudinal wave
   * Speed of sound (measured in m/s)
   * Frequency (measured in Hz)
   * Period (seconds per cycle)
   * Wavelength (measured in meters)
   * Amplitude/Pressure (for this class we will only look at dBs)
   * Phase (measured in degrees)

Understand the difference between transverse and longitudinal waves.

Be able to calculate frequency from wavelength or period and visa-versa.

Understand

   * dB's
   * Different ways of representing and audio wave (the Domains of Sound)
   * Timbre/Harmonic structure
   * Dynamic Range and Headroom