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| <table><th>Examples</th> | | <table><th>Examples</th> |
− | <tr><td>C</td><td><C>const char* name = "value";</C></td></tr> | + | <tr><td>C#</td><td><CSharp><td>const string </td><td>name</td><td> = "value";</td></CSharp></td></tr> |
− | <tr><td>C++</td><td><C>const char* name = "value";</C></td></tr>
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− | <tr><td>C++0x</td><td><C>const char* name = "value";</C></td></tr>
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− | <tr><td>C#</td><td><CSharp>const string name = "value";</CSharp></td></tr>
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| </table> | | </table> |
| | | |
Revision as of 02:52, 8 September 2009
Programming Club
Objects
Variables
Variables are objects that are given names, values and sometimes object types. The purpose of variables, are to store data for use later in a program.
Examples |
C# | <CSharp> | const string | name | = "value"; | </CSharp></td>
</table>
Pointers
Referencing
De-referencing
Collections
Arrays
Single-Dimensional Arrays
Multi-Dimensional Arrays
Jagged/Nested Arrays
Lists
LinkedLists
Doubly-Linked Lists
Circular-Linked Lists
Custom Objects
Unions
Functions/Methods
Classes/Modules
Structs/Interfaces
Namespaces
Object Relationships
Inheritance (Is a...)
Single Inheritance
Multiple Inheritance
Virtual Inheritance
Conditional Inheritance
Containment (Has a...)
Association(Uses a...)
Modifiers
Object Types
Byte
Integral
Boolean
Floating-Point
Decimal
Generic
Anonymous
Type Modifiers
Virtual
Immutable/Mutable
Storage Classes
Internal/External
Static
Linkage Specifications
Access Modifiers
File
Method/Function
Class
Namespace
Global
Loops
Recursion
Repetition
Iteration
Programming Paradigms