Information for IAM Student Employees

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Revision as of 16:40, 24 October 2007 by Aoleksiuk (talk | contribs) (Working in 624 S. Michigan (S) building)
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Information for all IAM Student Workerz

This is a policy document for all workers who work in the Interactive Arts and Media (IAM) Studios (see below). It is a working document and is updated regularly. Student workerz are expected to maintain familiarity with the most recent versions of the document.

Hiring

Hiring for the job positions listed in this document is done by the Student Employment office and Andrew Oleksiuk mailto:aoleksiuk@colum.edu on behalf of the Interactive Arts and Media Department. In order to work in the studios as a student workerz, one must first fill out an application with the Student Employment office http://www.colum.edu/Student_Life/Student_Employment/index.php . Tutos candidates are also encouraged to provide a resume (Curriculum vitae) and a list of classes taken in the department or relevant other classes or work experience.

Supervisors

The supervisor for all Student Workerz covered under this document is Andrew Oleksiuk. However, some student workers will report to Jeff Meyers mailto:jmeyers@colum.edu , Mark Quilhot mailto:mquilhot@colum.edu , Huey Lewis mailto:hlewis@colum.edu , and Brian Neilsen mailto:brian@iam.colum.edu for special projects and tasks. All student workerz will treat information, work and tasks requests from the above-named individuals as actionable work orders (e.g. if Huey tells you to do something, do it). If there is a conflict of priorities at the supervisory level affecting the student workerz, it must be resolved immediately among those affected. (e.g. Huey told me to do something, and Andy told me to do something else: both supervisors must be alerted immediately, notating the tasks and timing involved. In the event that one supervisor is not available, the available supervisor will remediate, prioritizing the work task for the student workerz). See also Tasks, below.

Scheduling

The current master schedule

IAM Computer Labs

Your Work Shift

Tasks

Timesheets

Payroll

The IAM Studios

The IAM Studios include mainly the South Studio, Wabash Studio, Game Studio, and Equipment Cave.

Working in 624 S. Michigan (S) building

Fire Safety

All workerz working in 624 S. Michigan need to understand the fundamentals of fire safety specific to 624 S. Michigan. If you see fire and/or smell and/or see smoke, pull a fire alarm. Use of fire extinguishers is optional, do not use them if you are not comfortable with the procedure. Never put yourself in danger to be a hero. Your job is to evacuate the building; let the fire emergency professionals do their job. In the event of a fire alarm, everyone leaves the building. Get to know and use the fire safety map posted in each room. Note locations of stairways, emergency call box, and area of rescue assistance. It is important to always take your coat and/or purse while heading out the door, since there is never a guarantee anyone will return to the building. Treat all fire alarms as actual emergencies, but exit via the stairways in an orderly fashion. Never use the fire escapes on the outside of the building for fun; only use the fire escapes if other exits are blocked in a true emergency. Note the availability of front and back stairwells. Take direction from police, fire, and emergency personnel, building personnel, fire safety marshals, staff and faculty as necessary. In the event someone (in a wheelchair, for example) cannot navigate the stairwell to evacuate, assist in the following manner: locate and inform the evacuee of the the area of rescue assistance, use the call box or telephone to notify the security desk of the person(s) in need of rescue assistance, and evacuate yourself (the fire department will assist the evacuee). Upon exiting the building in a calm and orderly fashion, move away at least 300 feet from the building entrance.

General Safety and Security

Working in 623 S. Wabash (W) building

Working In the South Studio

Working in the Wabash Studio

Working in the Game Studio

Working in the Equipment Cave

Individual Job Descriptions

Information for Tutors

Information for Equipment Specialists

Information for Game Studio Assistants

Information for Printing Technicians

Information for Media Editors

Information for Studio Aides

Information for Time and Calendar Specialists

Information for Demo and Tutorials Schedulers