Difference between revisions of "IAM Recommended Books"
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The Humane Interface by Jef Raskin ISBN 0201379376 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=humane+interface&Search_Code=TALL&DB=local Call Number] | The Humane Interface by Jef Raskin ISBN 0201379376 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=humane+interface&Search_Code=TALL&DB=local Call Number] | ||
− | The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity by Alan Cooper ISBN 0672326140 [[Image:LibraryBookIconIn.png]][http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=inmates+are+running+the+asylum&Search_Code=TALL&DB=local Call Number] [[Image:LibraryBookIconOrdered.png]] | + | The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity by Alan Cooper ISBN 0672326140 [[Image:LibraryBookIconIn.png]][http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=inmates+are+running+the+asylum&Search_Code=TALL&DB=local Call Number] [[Image:LibraryBookIconOrdered.png]] |
Designing Web Usability by Jakob Nielsen ISBN 156205810X [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=designing+web+usability&Search_Code=TALL&DB=local Call Number] | Designing Web Usability by Jakob Nielsen ISBN 156205810X [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=designing+web+usability&Search_Code=TALL&DB=local Call Number] |
Revision as of 22:27, 20 March 2007
Interactive Media Theory (includes interface design and usability)
Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson ISBN 0684868768
Swarm Intelligence by James Kennedy and Russell C. Eberhart ISBN 1558605959
The Humane Interface by Jef Raskin ISBN 0201379376 Call Number
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity by Alan Cooper ISBN 0672326140 Call Number
Designing Web Usability by Jakob Nielsen ISBN 156205810X Call Number
Pause & Effect: The Art of Interactive Narrative by Mark S. Meadows, ISBN 0735711712 Call Number
Information Visualization by Colin Ware ISBN 1558608192 Call Number Newer edition ordered.
Labyrinths: The Art of Interactive Writing and Design, Content Development for New Media (LAB) by Domenic Stansberry ISBN 0534519482 Call Number
Understanding Comics: The Invisible Art by Scott McCloud ISBN 006097625X Call Number
Hackers & Painters (Hard Cover) Big Ideas from the Computer Age By Paul Graham First Edition May 2004 ISBN 0596006624 http://www.paulgraham.com/hackpaint.html
Information Design (Visual) Edward R. Tufte
The Visual Display of Quantitative Information ISBN 0961392142 Call Number Newer edition ordered.
Envisioning Information ISBN 0961392118 Call Number
Visual Explanations: Images and Quantities, Evidence and Narrative ISBN 0961392126 Call Number
Visual & Statistical Thinking: Displays of Evidence for Decision Making ISBN 0961392134
Beautiful Evidence ISBN 0961392177
Process and Workflow
Web Redesign: Workflow That Works by Kelly Goto Emily Cotler ISBN 0735714339 Call Number
Teams & Project Management
Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision by Jim McCarthy, Michele McCarthy, 1st edition, 2001, Addison-Wesley Pub Co; ISBN 0201604566
Dynamics of Software Development (Best Practices) (Paperback) by Jim McCarthy ISBN 0735623198 Call Number
The Usability Engineering Lifecycle by Deborah J. Mayhew ISBN 1558605614
Visual Design and Information Visualization
Visual Thinking by Rudolf Arnheim ISBN 0520242262 Call Number Newer edition ordered.
Information Visualization : Perception for Design (The Morgan Kaufmann Series in Interactive Technologies) by Colin Ware ISBN 1558605118
Sound
Exploring Sound Design for Interactive Media: Joseph Cancellaro ISBN 1-4018-8102-5, Published by Thomson Delmar Learning Call Number
Modern Recording Techniques, Sixth Edition by David Miles Huber, Robert E. Runstein ISBN 0240806255 Call Number
Principles of Digital Audio by Ken C Pohlmann ISBN 0071441565 Call Number
The Sound Reinforcement Handbook by Gary Davis, Ralph Jones ISBN 0881889008 Call Number
HTML/Web/Interactive
Cascading Style Sheets: The Definitive Guide, 2nd Edition by Eric Meyer ISBN 0596005253 Call Number
Learning XML by Erik T. Ray ISBN 0596004206
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Louis Rosenfeld and Peter Morville ISBN 0596527349 Call Number
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience, Van Duyne, Landay, & Hong, ISBN 0-201-72149-X, Addison-Wesley, 2004 Call Number Newer edition ordered.
Information Architecture: Blueprints For The Web," Christina Wodtke, ISBN 0-7357-1250-6, New Riders, 2004
Designing with Web Standards, by Jeffrey Zeldman, ISBN 0735712018, New Riders,
Eric Meyer on CSS, by Eric Meyer, ISBN 0-7357-1245-X, New Riders
Game Culture
Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games (Paperback) by J. Patrick Williams (Editor) ISBN 0786424362 Call Number
Everything Bad is Good for You (Paperback) by Steven Johnson ISBN 1594481946 Call Number
What Video Games Have to Teach Us About Learning and Literacy (Paperback) by James Paul Gee ISBN 1403965382 Call Number
Play Between Worlds: Exploring Online Game Culture (Hardcover) by T. L. Taylor ISBN 0262201631 Call Number
Half-Real: Video Games between Real Rules and Fictional Worlds (Hardcover) by Jesper Juul ISBN 0262101106
The Video Game Theory Reader (Paperback) by Mark J. P. Wolf ISBN: 0415965799 Call Number
Unit Operations: An Approach to Videogame Criticism (Hardcover) by Ian Bogost ISBN 026202599X Call Number
From Barbie to Mortal Kombat: Gender and Computer Games, edited by Justine Cassell and Henry Jenkins Call Number
The Game Design Reader: A Rules of Play Anthology edited by Katie Salen and Eric Zimmerman
Gender Inclusive Game Design: Expanding the Market by Sheri Graner Ray
Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray Call Number
The Medium of the Video Game by Mark Wolf Call Number
Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman
Shared Fantasy: Role-playing Games as Social Worlds by Cary Alan Fine
Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence (Hardcover) Publisher: Basic Books (April 2, 2002) Language: English ISBN-10: 0465036953 ISBN-13: 978-0465036950 Call Number
Simulation Design
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences (Hardcover) by Clark Aldrich ISBN 0787977357 Call Number
Flash & ActionScript
Essential ActionScript 2.0 by Colin Moock (or the newest version) ISBN 0596006527
ActionScript for Flash MX the Definitive Guide, Second Edition by Colin Moock (or the newest version) ISBN 059600396X Call Number
Programming
Learning C# 2005: Get Started with C# 2.0 and .NET Programming (2nd Edition) by Jesse Liberty and Brian MacDonald ISBN 0596102097
Structured & Object-Oriented Problem Solving Using C++ by Andrew C. Staugaard, Jr. ISBN 0130284513
Small C++ How to Program by Deitel ISBN 0131857584
Head First Design Patterns by Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra ISBN 0596007124
SQL Pocket Guide, Second Edition By Jonathan Gennick ISBN 0596526881
SQL in a Nutshell, Second Edition A Desktop Quick Reference By Kevin Kline With Daniel Kline, Brand Hunt ISBN 0596004818
Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides ISBN 0201633612
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback) by Edward F. Maurina III ISBN 1568812841
Developing Application Frameworks in .NET by Xin Chen ISBN 1590592883
AI for Game Developers by David M. Bourg, Glenn Seemann ISBN 0596005555
Physics for Game Developers by David M Bourg ISBN 0596000065
Beginning Math and Physics for Game Programmers by Wendy Stahler ISBN 0735713901
Concise Prelude to Programming: Concepts and Design by Steward Venit ISBN 1576761320
Problem Solving and Programming Concepts by Maureen Sprankle ISBN 0130482684
JavaScript: The Definitive Guide, David Flanagan ISBN 0596000480 Call Number Newer edition ordered.
Programming Microsoft ADO.NET 2.0 Core Reference, by Dino Esposito ISBN 073562206X [Image:ADONETCore.jpg]
Refactoring to Patterns (The Addison-Wesley Signature Series) (Hardcover) by Joshua Kerievsky (Author) Publisher: Addison-Wesley Professional (August 5, 2004) Language: English ISBN 0321213351
Beginning Database Design (Wrox Beginning Guides) by Gavin Powell ISBN 0764574906
Beginning ASP.NET 2.0 and Databases by John Kauffman, Bradley Millington ISBN 0471781347