Difference between revisions of "IAM Recommended Books"
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[[Category:Tech Resources]] | [[Category:Tech Resources]] | ||
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+ | [[Open Source Books]] | ||
+ | |||
==Interactive Media Theory (includes interface design and usability)== | ==Interactive Media Theory (includes interface design and usability)== | ||
[[Image:LibraryBookIconIn64.png|thumb|This Book is available in the Columbia Library]] | [[Image:LibraryBookIconIn64.png|thumb|This Book is available in the Columbia Library]] | ||
− | [[Image:LibraryBookIconOrdered64.png|thumb|This Book has been ordered by the Columbia Library ]] | + | [[Image:LibraryBookIconOrdered64.png|thumb|This Book has been ordered by the Columbia Library]] |
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− | Labyrinths: The Art of Interactive Writing and Design, Content Development for New Media (LAB) | + | {|class="wikitable sortable" |
+ | ! Title !! Artist !! ISBN !! In Columbia Library? !! Call Number | ||
+ | |- | ||
+ | | Emergence: The Connected Lives of Ants, Brains, Cities, and Software | ||
+ | | Steven Johnson | ||
+ | | [[Special:BookSources/0684868768|0684868768]] | ||
+ | | {{Yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=emergence+the+connected+lives&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | Swarm Intelligence | ||
+ | | James Kennedy and Russell C. Eberhart | ||
+ | | [[Special:BookSources/1558605959|1558605959]] | ||
+ | | {{Yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=swarm+intelligence&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | The Humane Interface | ||
+ | | Jef Raskin | ||
+ | | [[Special:BookSources/0201379376|0201379376]] | ||
+ | | {{Yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=humane+interface&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity | ||
+ | | Alan Cooper | ||
+ | | [[Special:BookSources/0672326140|0672326140]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=inmates+are+running+the+asylum&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | Designing Web Usability | ||
+ | | Jakob Nielsen | ||
+ | | [[Special:BookSources/156205810X|156205810X]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=designing+web+usability&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | Pause & Effect: The Art of Interactive Narrative | ||
+ | | Mark S. Meadows | ||
+ | | [[Special:BookSources/0735711712|0735711712]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=pause+and+effect&Search_Code=TALL&DB=local Call Number] | ||
+ | |- | ||
+ | | Information Visualization | ||
+ | | Colin Ware | ||
+ | | [[Special:BookSources/1558608192|1558608192]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?SAB1=information+visualization&BOOL1=as+a+phrase&FLD1=Title+Words+%28TKEY%29&GRP1=AND+with+next+set&SAB2=ware&BOOL2=as+a+phrase&FLD2=Author+Words+%28NKEY%29&GRP2=AND+with+next+set&SAB3=&BOOL3=any+of+these&FLD3=Any+Words+%28GKEY%29&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Labyrinths: The Art of Interactive Writing and Design, Content Development for New Media (LAB) | ||
+ | | Domenic Stansberry | ||
+ | | [[Special:BookSources/0534519482|0534519482]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?SAB1=labyrinths&BOOL1=as+a+phrase&FLD1=Title+Words+%28TKEY%29&GRP1=AND+with+next+set&SAB2=stansberry&BOOL2=as+a+phrase&FLD2=Author+Words+%28NKEY%29&GRP2=AND+with+next+set&SAB3=&BOOL3=any+of+these&FLD3=Any+Words+%28GKEY%29&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Understanding Comics: The Invisible Art | ||
+ | | Scott McCloud | ||
+ | | [[Special:BookSources/006097625X|006097625X]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?SAB1=understanding+comics&BOOL1=as+a+phrase&FLD1=Title+Words+%28TKEY%29&GRP1=AND+with+next+set&SAB2=mccloud&BOOL2=as+a+phrase&FLD2=Author+Words+%28NKEY%29&GRP2=AND+with+next+set&SAB3=&BOOL3=any+of+these&FLD3=Any+Words+%28GKEY%29&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Hackers & Painters (Hard Cover) Big Ideas from the Computer Age | ||
+ | | Paul Graham | ||
+ | | [[Special:BookSources/0596006624|0596006624]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=Hackers+and+Painters&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
− | + | [[Image:UnderstandingComics.gif|thumb|Understanding Comics: The Invisible Art]] | |
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==Information Design (Visual) Edward R. Tufte== | ==Information Design (Visual) Edward R. Tufte== | ||
− | The Visual Display of Quantitative Information | + | {|class="wikitable sortable" |
− | + | ! Title !! Artist !! ISBN !! In Columbia Library? !! Call Number | |
− | Envisioning Information | + | |- |
− | + | | The Visual Display of Quantitative Information | |
− | Visual Explanations: Images and Quantities, Evidence and Narrative | + | | Edward R. Tufte |
− | + | | [[Special:BookSources/0961392142|0961392142]] | |
− | Visual & Statistical Thinking: Displays of Evidence for Decision Making | + | | {{yes}} |
− | + | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=visual+display+of+quantitative+information&Search_Code=TALL&DB=local Call Number] | |
− | Beautiful Evidence | + | |- |
+ | | Envisioning Information | ||
+ | | Edward R. Tufte | ||
+ | | [[Special:BookSources/0961392118|0961392118]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=envisioning+information&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Visual Explanations: Images and Quantities, Evidence and Narrative | ||
+ | | Edward R. Tufte | ||
+ | | [[Special:BookSources/0961392126|0961392126]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=visual+explanations&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Visual & Statistical Thinking: Displays of Evidence for Decision Making | ||
+ | |Edward R. Tufte | ||
+ | | [[Special:BookSources/0961392134|0961392134]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=visual+and+statistical+thinking&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Beautiful Evidence | ||
+ | | Edward R. Tufte | ||
+ | | [[Special:BookSources/0961392177|0961392177]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=beautiful+evidence&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
==Process and Workflow== | ==Process and Workflow== | ||
− | + | {|class="wikitable sortable" | |
− | Web Redesign: Workflow That Works | + | |- |
+ | ! Title !! Author !! ISBN !! In Columbia Library? !! Call Number | ||
+ | |- | ||
+ | | Web Redesign: Workflow That Works | ||
+ | | Kelly Goto, Emily Cotler | ||
+ | | [[Special:BookSources/0735714339|0735714339]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=web+redesign+workflow&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
==Teams & Project Management== | ==Teams & Project Management== | ||
− | Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision | + | {|class="wikitable sortable" |
− | + | ! Title !! Artist !! ISBN !! In Columbia Library? !! Call Number | |
− | Dynamics of Software Development (Best Practices) (Paperback) | + | |- |
− | + | | Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision | |
− | The Usability Engineering Lifecycle | + | | Jim McCarthy, Michele McCarthy |
+ | | [[Special:BookSources/0201604566|0201604566]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=Software+for+Your+Head&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Dynamics of Software Development (Best Practices) (Paperback) | ||
+ | | Jim McCarthy | ||
+ | | [[Special:BookSources/0735623198|0735623198]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=dynamics+of+software+development&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | The Usability Engineering Lifecycle | ||
+ | | Deborah J. Mayhew | ||
+ | | [[Special:BookSources/1558605614|1558605614]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=usability+engineering+lifecycle&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
==Visual Design and Information Visualization== | ==Visual Design and Information Visualization== | ||
− | Visual Thinking | + | {|class="wikitable sortable" |
− | + | ! Title !! Artist !! ISBN !! In Columbia Library? !! Call Number | |
− | Information Visualization : Perception for Design (The Morgan Kaufmann Series in Interactive Technologies | + | |- |
+ | | Visual Thinking | ||
+ | | Rudolf Arnheim | ||
+ | | [[Special:BookSources/0520242262|0520242262]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?SAB1=visual+thinking&BOOL1=as+a+phrase&FLD1=Title+Words+%28TKEY%29&GRP1=AND+with+next+set&SAB2=arnheim&BOOL2=as+a+phrase&FLD2=Author+Words+%28NKEY%29&GRP2=AND+with+next+set&SAB3=&BOOL3=any+of+these&FLD3=Any+Words+%28GKEY%29&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | Information Visualization : Perception for Design (The Morgan Kaufmann Series in Interactive Technologies | ||
+ | | Colin Ware | ||
+ | | [[Special:BookSources/1558605118|1558605118]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=information+visualization+perception&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
==Sound== | ==Sound== | ||
− | Exploring Sound Design for Interactive Media: Joseph Cancellaro ISBN 1-4018-8102-5, Published by Thomson Delmar Learning [[Image:9071562.gif]] | + | Exploring Sound Design for Interactive Media: Joseph Cancellaro ISBN 1-4018-8102-5, Published by Thomson Delmar Learning [[Image:9071562.gif]] [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=exploring+sound+design+for&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Modern Recording Techniques, Sixth Edition by David Miles Huber, Robert E. Runstein ISBN 0240806255 | + | Modern Recording Techniques, Sixth Edition by David Miles Huber, Robert E. Runstein ISBN 0240806255 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=modern+recording+techniques&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Principles of Digital Audio by Ken C Pohlmann ISBN 0071441565 | + | Principles of Digital Audio by Ken C Pohlmann ISBN 0071441565 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=principles+of+digital+audio&Search_Code=TALL&DB=local Call Number] |
− | The Sound Reinforcement Handbook by Gary Davis, Ralph Jones ISBN 0881889008 | + | The Sound Reinforcement Handbook by Gary Davis, Ralph Jones ISBN 0881889008 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=sound+reinforcement+handbook&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
==HTML/Web/Interactive== | ==HTML/Web/Interactive== | ||
− | Cascading Style Sheets: The Definitive Guide, 2nd Edition by Eric Meyer ISBN 0596005253 | + | Cascading Style Sheets: The Definitive Guide, 2nd Edition by Eric Meyer ISBN 0596005253 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=cascading+style+sheets+the+definitive&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Learning XML by Erik T. Ray ISBN 0596004206 | + | Learning XML by Erik T. Ray ISBN 0596004206 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=learning+xml&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Louis Rosenfeld and Peter Morville ISBN 0596527349 | + | Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Louis Rosenfeld and Peter Morville ISBN 0596527349 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=Information+Architecture+for+the+World+&Search_Code=TALL Call Number] |
− | The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience, Van Duyne, Landay, & Hong, ISBN 0-201-72149-X, Addison-Wesley, | + | The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience, Van Duyne, Landay, & Hong, ISBN 0-201-72149-X, Addison-Wesley, 2007 |
+ | [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=design+of+sites&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
− | Information Architecture: Blueprints For The Web," Christina Wodtke, ISBN 0-7357-1250-6, New Riders, 2004 | + | Information Architecture: Blueprints For The Web," Christina Wodtke, ISBN 0-7357-1250-6, New Riders, 2004 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=information+architecture+blueprints&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Designing with Web Standards, by Jeffrey Zeldman, ISBN 0735712018, New Riders, | + | Designing with Web Standards, by Jeffrey Zeldman, ISBN 0735712018, New Riders, [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=designing+with+web+standards&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Eric Meyer on CSS, by Eric Meyer, ISBN 0-7357-1245-X, New Riders | + | Eric Meyer on CSS, by Eric Meyer, ISBN 0-7357-1245-X, New Riders [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=eric+meyer+on+CSS&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
==Game Culture== | ==Game Culture== | ||
− | Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games (Paperback) by J. Patrick Williams (Editor) ISBN 0786424362 | + | Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games (Paperback) by J. Patrick Williams (Editor) ISBN 0786424362 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=gaming+as+culture&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Everything Bad is Good for You (Paperback) by Steven Johnson ISBN 1594481946 | + | Everything Bad is Good for You (Paperback) by Steven Johnson ISBN 1594481946 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=everything+bad+is+good&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | What Video Games Have to Teach Us About Learning and Literacy (Paperback) by James Paul Gee ISBN 1403965382 | + | What Video Games Have to Teach Us About Learning and Literacy (Paperback) by James Paul Gee ISBN 1403965382 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=what+video+games+have+to+teach&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Play Between Worlds: Exploring Online Game Culture (Hardcover) by T. L. Taylor ISBN 0262201631 | + | Play Between Worlds: Exploring Online Game Culture (Hardcover) by T. L. Taylor ISBN 0262201631 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=play+between+worlds&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Half-Real: Video Games between Real Rules and Fictional Worlds (Hardcover) by Jesper Juul ISBN 0262101106 | + | Half-Real: Video Games between Real Rules and Fictional Worlds (Hardcover) by Jesper Juul ISBN 0262101106 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=half+real&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | The Video Game Theory Reader (Paperback) by Mark J. P. Wolf ISBN: 0415965799 | + | The Video Game Theory Reader (Paperback) by Mark J. P. Wolf ISBN: 0415965799 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=video+game+theory+reader&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Unit Operations: An Approach to Videogame Criticism (Hardcover) by Ian Bogost ISBN 026202599X | + | Unit Operations: An Approach to Videogame Criticism (Hardcover) by Ian Bogost ISBN 026202599X [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=unit+operations+an+approach&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
From Barbie to Mortal Kombat: Gender and Computer Games, edited by Justine Cassell and Henry | From Barbie to Mortal Kombat: Gender and Computer Games, edited by Justine Cassell and Henry | ||
− | Jenkins | + | Jenkins [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=from+barbie+to+mortal&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | The Game Design Reader: A Rules of Play Anthology edited by Katie Salen and Eric Zimmerman | + | The Game Design Reader: A Rules of Play Anthology edited by Katie Salen and Eric Zimmerman [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=game+design+reader&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Gender Inclusive Game Design: Expanding the Market by Sheri Graner Ray | + | Gender Inclusive Game Design: Expanding the Market by Sheri Graner Ray [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=gender+inclusive+game+design&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray | + | Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=hamlet+on+the+holodeck&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | The Medium of the Video Game by Mark Wolf | + | The Medium of the Video Game by Mark Wolf [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=medium+of+the+video+game&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman | + | Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=rules+of+play+game+design&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Shared Fantasy: Role-playing Games as Social Worlds by Cary Alan Fine | + | Shared Fantasy: Role-playing Games as Social Worlds by Cary Alan Fine [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=shared+fantasy+role+playing+games&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova | + | Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=synthetic+worlds&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence (Hardcover) | Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence (Hardcover) | ||
− | Publisher: Basic Books (April 2, 2002) | + | Publisher: Basic Books (April 2, 2002) |
Language: English | Language: English | ||
ISBN-10: 0465036953 | ISBN-10: 0465036953 | ||
ISBN-13: 978-0465036950 | ISBN-13: 978-0465036950 | ||
+ | [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?DB=local&CNT=20&Search_Arg=killing+monsters&Search_Code=TALL&DB=local Call Number] | ||
==Simulation Design== | ==Simulation Design== | ||
− | Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences (Hardcover) | + | {|class="wikitable sortable" |
+ | |- | ||
+ | ! Title !! Author !! ISBN !! In Columbia Library? !! Call Number | ||
+ | |- | ||
+ | | Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences (Hardcover) | ||
+ | | Clark Aldrich | ||
+ | | [[Special:BookSources/0787977357|0787977357]] | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=learning+by+doing&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
==Flash & ActionScript== | ==Flash & ActionScript== | ||
− | Essential ActionScript 2.0 | + | {|class="wikitable sortable" |
+ | |- | ||
+ | ! Title !! Author !! ISBN !! In Columbia Library? !! Call Number | ||
+ | |- | ||
+ | | Essential ActionScript 2.0 | ||
+ | | Colin Moock | ||
+ | | 0596006527 | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=essential+actionscript+2.0&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |- | ||
+ | | ActionScript for Flash MX the Definitive Guide, Second Edition | ||
+ | | Colin Moock | ||
+ | | 059600396X | ||
+ | | {{yes}} | ||
+ | | [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=actionscript+for+flash+mx&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |} | ||
− | + | ==Programming== | |
+ | Learning C# 2005: Get Started with C# 2.0 and .NET Programming (2nd Edition) by Jesse Liberty and Brian MacDonald ISBN 0596102097 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=learning+c%23+2005&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
− | == | + | Structured & Object-Oriented Problem Solving Using C++ by Andrew C. Staugaard, Jr. ISBN 0130284513 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=structured+and+object+oriented&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | + | ||
+ | Small C++ How to Program by Deitel ISBN 0131857584 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=small+c%2B%2B&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
− | |||
− | + | Head First Design Patterns by Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra ISBN 0596007124 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=head+first+design&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | |
− | + | SQL Pocket Guide, Second Edition By Jonathan Gennick ISBN 0596526881 [[Image:SQLPocketGuide.jpg]] [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=sql+pocket+guide&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | |
− | |||
− | SQL in a Nutshell, Second Edition A Desktop Quick Reference By Kevin Kline With Daniel Kline, Brand Hunt ISBN 0596004818 | + | SQL in a Nutshell, Second Edition A Desktop Quick Reference By Kevin Kline With Daniel Kline, Brand Hunt ISBN 0596004818 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=sql+in+a+nutshell&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides ISBN 0201633612 | + | Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides ISBN 0201633612 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=design+patterns+elements&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback) | The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback) | ||
− | by Edward F. Maurina III ISBN 1568812841 | + | by Edward F. Maurina III ISBN 1568812841 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=game+programmers+guide+to+torque&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Developing Application Frameworks in .NET by Xin Chen ISBN 1590592883 | + | Developing Application Frameworks in .NET by Xin Chen ISBN 1590592883 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=developing+application+frameworks&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | AI for Game Developers by David M. Bourg, Glenn Seemann ISBN 0596005555 | + | AI for Game Developers by David M. Bourg, Glenn Seemann ISBN 0596005555 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=ai+for+game+developers&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Physics for Game Developers by David M Bourg ISBN 0596000065 | + | Physics for Game Developers by David M Bourg ISBN 0596000065 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=physics+for+game+developers&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Beginning Math and Physics for Game Programmers by Wendy Stahler ISBN 0735713901 | + | Beginning Math and Physics for Game Programmers by Wendy Stahler ISBN 0735713901 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=beginning+math+and+physics+for+game+programmers&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Concise Prelude to Programming: Concepts and Design by Steward Venit ISBN 1576761320 | + | Concise Prelude to Programming: Concepts and Design by Steward Venit ISBN 1576761320 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=concise+prelude+to+programming&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Problem Solving and Programming Concepts by Maureen Sprankle ISBN 0130482684 | + | Problem Solving and Programming Concepts by Maureen Sprankle ISBN 0130482684 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=problem+solving+and+programming+concepts&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | JavaScript: The Definitive Guide, David Flanagan ISBN 0596000480 | + | JavaScript: The Definitive Guide, David Flanagan ISBN 0596000480 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=javascript+the+definitive&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
− | Programming Microsoft ADO.NET 2.0 Core Reference, by Dino Esposito ISBN 073562206X [Image: | + | Programming Microsoft ADO.NET 2.0 Core Reference, by Dino Esposito ISBN 073562206X [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=programming+microsoft+ado.net&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
Refactoring to Patterns (The Addison-Wesley Signature Series) (Hardcover) | Refactoring to Patterns (The Addison-Wesley Signature Series) (Hardcover) | ||
Line 175: | Line 302: | ||
Publisher: Addison-Wesley Professional (August 5, 2004) | Publisher: Addison-Wesley Professional (August 5, 2004) | ||
Language: English | Language: English | ||
− | ISBN 0321213351 | + | ISBN 0321213351 [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=refactoring+to+patterns&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] |
+ | |||
+ | Beginning Database Design (Wrox Beginning Guides) by Gavin Powell ISBN 0764574906 [[Image:BegginingDataDesign.jpg]] [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=beginning+database+design&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |||
+ | |||
+ | Beginning ASP.NET 2.0 and Databases by John Kauffman, Bradley Millington ISBN 0471781347 [[Image:ASPNETDatabases.jpg]] [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=beginning+asp.net+2.0&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |||
+ | Computer Architecture and Organization: An Integraded Approach by Miles Murdocca and Vincent Heuring, ISBN 9780471733881 Publisher: John Wiley & Sons [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=computer+architecture+and+organization&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
+ | |||
+ | PIC in Practice by D.W. Smith, ISBN 0750648120 [[Image:LibraryBookIconOrdered.png]] | ||
+ | Code: The Hidden Language of Computer Hardware and Software by Charles Petzold, ISBN 073940752X [[Image:LibraryBookIconIn.png]] [http://i-share.carli.illinois.edu/col/cgi-bin/Pwebrecon.cgi?Search_Arg=code+the+hidden&SL=None&Search_Code=TALL&CNT=20&DB=local Call Number] | ||
− | |||
− | + | Computer Systems: A Programmers Perspective by Randal Bryant and David O’Hallaron, ISBN 013034074X [[Image:LibraryBookIconOrdered.png]] |
Latest revision as of 17:59, 28 October 2008
Interactive Media Theory (includes interface design and usability)
Title | Artist | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Emergence: The Connected Lives of Ants, Brains, Cities, and Software | Steven Johnson | 0684868768 | Yes | Call Number |
Swarm Intelligence | James Kennedy and Russell C. Eberhart | 1558605959 | Yes | Call Number |
The Humane Interface | Jef Raskin | 0201379376 | Yes | Call Number |
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity | Alan Cooper | 0672326140 | Yes | Call Number |
Designing Web Usability | Jakob Nielsen | 156205810X | Yes | Call Number |
Pause & Effect: The Art of Interactive Narrative | Mark S. Meadows | 0735711712 | Yes | Call Number |
Information Visualization | Colin Ware | 1558608192 | Yes | Call Number |
Labyrinths: The Art of Interactive Writing and Design, Content Development for New Media (LAB) | Domenic Stansberry | 0534519482 | Yes | Call Number |
Understanding Comics: The Invisible Art | Scott McCloud | 006097625X | Yes | Call Number |
Hackers & Painters (Hard Cover) Big Ideas from the Computer Age | Paul Graham | 0596006624 | Yes | Call Number |
Information Design (Visual) Edward R. Tufte
Title | Artist | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
The Visual Display of Quantitative Information | Edward R. Tufte | 0961392142 | Yes | Call Number |
Envisioning Information | Edward R. Tufte | 0961392118 | Yes | Call Number |
Visual Explanations: Images and Quantities, Evidence and Narrative | Edward R. Tufte | 0961392126 | Yes | Call Number |
Visual & Statistical Thinking: Displays of Evidence for Decision Making | Edward R. Tufte | 0961392134 | Yes | Call Number |
Beautiful Evidence | Edward R. Tufte | 0961392177 | Yes | Call Number |
Process and Workflow
Title | Author | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Web Redesign: Workflow That Works | Kelly Goto, Emily Cotler | 0735714339 | Yes | Call Number |
Teams & Project Management
Title | Artist | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision | Jim McCarthy, Michele McCarthy | 0201604566 | Yes | Call Number |
Dynamics of Software Development (Best Practices) (Paperback) | Jim McCarthy | 0735623198 | Yes | Call Number |
The Usability Engineering Lifecycle | Deborah J. Mayhew | 1558605614 | Yes | Call Number |
Visual Design and Information Visualization
Title | Artist | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Visual Thinking | Rudolf Arnheim | 0520242262 | Yes | Call Number |
Information Visualization : Perception for Design (The Morgan Kaufmann Series in Interactive Technologies | Colin Ware | 1558605118 | Yes | Call Number |
Sound
Exploring Sound Design for Interactive Media: Joseph Cancellaro ISBN 1-4018-8102-5, Published by Thomson Delmar Learning Call Number
Modern Recording Techniques, Sixth Edition by David Miles Huber, Robert E. Runstein ISBN 0240806255 Call Number
Principles of Digital Audio by Ken C Pohlmann ISBN 0071441565 Call Number
The Sound Reinforcement Handbook by Gary Davis, Ralph Jones ISBN 0881889008 Call Number
HTML/Web/Interactive
Cascading Style Sheets: The Definitive Guide, 2nd Edition by Eric Meyer ISBN 0596005253 Call Number
Learning XML by Erik T. Ray ISBN 0596004206 Call Number
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Louis Rosenfeld and Peter Morville ISBN 0596527349 Call Number
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience, Van Duyne, Landay, & Hong, ISBN 0-201-72149-X, Addison-Wesley, 2007 Call Number
Information Architecture: Blueprints For The Web," Christina Wodtke, ISBN 0-7357-1250-6, New Riders, 2004 Call Number
Designing with Web Standards, by Jeffrey Zeldman, ISBN 0735712018, New Riders, Call Number
Eric Meyer on CSS, by Eric Meyer, ISBN 0-7357-1245-X, New Riders Call Number
Game Culture
Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games (Paperback) by J. Patrick Williams (Editor) ISBN 0786424362 Call Number
Everything Bad is Good for You (Paperback) by Steven Johnson ISBN 1594481946 Call Number
What Video Games Have to Teach Us About Learning and Literacy (Paperback) by James Paul Gee ISBN 1403965382 Call Number
Play Between Worlds: Exploring Online Game Culture (Hardcover) by T. L. Taylor ISBN 0262201631 Call Number
Half-Real: Video Games between Real Rules and Fictional Worlds (Hardcover) by Jesper Juul ISBN 0262101106 Call Number
The Video Game Theory Reader (Paperback) by Mark J. P. Wolf ISBN: 0415965799 Call Number
Unit Operations: An Approach to Videogame Criticism (Hardcover) by Ian Bogost ISBN 026202599X Call Number
From Barbie to Mortal Kombat: Gender and Computer Games, edited by Justine Cassell and Henry Jenkins Call Number
The Game Design Reader: A Rules of Play Anthology edited by Katie Salen and Eric Zimmerman Call Number
Gender Inclusive Game Design: Expanding the Market by Sheri Graner Ray Call Number
Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray Call Number
The Medium of the Video Game by Mark Wolf Call Number
Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman Call Number
Shared Fantasy: Role-playing Games as Social Worlds by Cary Alan Fine Call Number
Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova Call Number
Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence (Hardcover) Publisher: Basic Books (April 2, 2002) Language: English ISBN-10: 0465036953 ISBN-13: 978-0465036950 Call Number
Simulation Design
Title | Author | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences (Hardcover) | Clark Aldrich | 0787977357 | Yes | Call Number |
Flash & ActionScript
Title | Author | ISBN | In Columbia Library? | Call Number |
---|---|---|---|---|
Essential ActionScript 2.0 | Colin Moock | 0596006527 | Yes | Call Number |
ActionScript for Flash MX the Definitive Guide, Second Edition | Colin Moock | 059600396X | Yes | Call Number |
Programming
Learning C# 2005: Get Started with C# 2.0 and .NET Programming (2nd Edition) by Jesse Liberty and Brian MacDonald ISBN 0596102097 Call Number
Structured & Object-Oriented Problem Solving Using C++ by Andrew C. Staugaard, Jr. ISBN 0130284513 Call Number
Small C++ How to Program by Deitel ISBN 0131857584 Call Number
Head First Design Patterns by Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra ISBN 0596007124 Call Number
SQL Pocket Guide, Second Edition By Jonathan Gennick ISBN 0596526881 Call Number
SQL in a Nutshell, Second Edition A Desktop Quick Reference By Kevin Kline With Daniel Kline, Brand Hunt ISBN 0596004818 Call Number
Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides ISBN 0201633612 Call Number
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback) by Edward F. Maurina III ISBN 1568812841 Call Number
Developing Application Frameworks in .NET by Xin Chen ISBN 1590592883 Call Number
AI for Game Developers by David M. Bourg, Glenn Seemann ISBN 0596005555 Call Number
Physics for Game Developers by David M Bourg ISBN 0596000065 Call Number
Beginning Math and Physics for Game Programmers by Wendy Stahler ISBN 0735713901 Call Number
Concise Prelude to Programming: Concepts and Design by Steward Venit ISBN 1576761320 Call Number
Problem Solving and Programming Concepts by Maureen Sprankle ISBN 0130482684 Call Number
JavaScript: The Definitive Guide, David Flanagan ISBN 0596000480 Call Number
Programming Microsoft ADO.NET 2.0 Core Reference, by Dino Esposito ISBN 073562206X Call Number
Refactoring to Patterns (The Addison-Wesley Signature Series) (Hardcover) by Joshua Kerievsky (Author) Publisher: Addison-Wesley Professional (August 5, 2004) Language: English ISBN 0321213351 Call Number
Beginning Database Design (Wrox Beginning Guides) by Gavin Powell ISBN 0764574906 Call Number
Beginning ASP.NET 2.0 and Databases by John Kauffman, Bradley Millington ISBN 0471781347 Call Number
Computer Architecture and Organization: An Integraded Approach by Miles Murdocca and Vincent Heuring, ISBN 9780471733881 Publisher: John Wiley & Sons Call Number
PIC in Practice by D.W. Smith, ISBN 0750648120
Code: The Hidden Language of Computer Hardware and Software by Charles Petzold, ISBN 073940752X Call Number
Computer Systems: A Programmers Perspective by Randal Bryant and David O’Hallaron, ISBN 013034074X