Difference between revisions of "Game jam"
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==Manifest Game Jam== | ==Manifest Game Jam== | ||
Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game! | Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game! | ||
− | *''' | + | *'''[http://imamp.colum.edu/mediawiki/index.php/2017_Manifest_Game_Challenge 2017]''' |
+ | *'''[http://imamp.colum.edu/mediawiki/index.php/2013_Manifest_Game_Challenge 2013]''' | ||
+ | *'''[http://imamp.colum.edu/mediawiki/index.php/24hour_Game_Challenge_2012 2012]''' | ||
+ | *'''[http://game.colum.edu/Projects/GameChallenge/2011/12hour2011/games.html 2011]''' | ||
*'''[http://game.colum.edu/Projects/GameChallenge/2010/site/home.html 2010]''' | *'''[http://game.colum.edu/Projects/GameChallenge/2010/site/home.html 2010]''' | ||
− | *''' | + | *'''2009''' |
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==IAM Summer Challenge== | ==IAM Summer Challenge== |
Revision as of 19:19, 7 June 2017
Contents
Game Jams, Summer Challenges, and Hackathons
Manifest Game Jam
Each year the IAM department hosts a game jam that culminates on Manifest. Teams have 24 hours to produce a game!
IAM Summer Challenge
- Overview
- 2017: Traverse Chicago
- 2016: Pattern Recognition
- 2013: Sub-Seafloor Core
- 2012: Impact of Humans
CodeFest
Coming Fall 2017!