Game Programming Class8

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Revision as of 16:00, 30 October 2013 by Jeff (talk | contribs) (Final Game Presentation)
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Final Game Presentation

Discuss Final Projects requirements

Version 0 POC

  • Temp art
  • Test main machanic

Version 1 game ready for internal testing

  • Temp art
  • First Pass and Game mechanics may not be fully balanced or perfect but is playable
  • All Major Game features have been implemented
    • Implementations may not be complete but they should be functional

Version 2 game is ready for public testing

  • No Temp art
  • All Game features are implemented and testable
  • Audio
  • Animations

After the final games have been tested internally we will revise and then test them externally.

Sound Manager

SoundManager.cs Sound management class. There are several problems with the sound

How to expose methods to the other classes. Should it be a sevice? Event Model?

  • Sound Variables
  • Global Variables
  • RPC Variables
  • Homework
  • Midterm Project Due Next Week

Demo Icon

Demo Packaging

Requirements for 2D Game

  • Loads and Displays 2D graphics
  • Uses Text for Output to player and GameConsole for debugging
  • Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
  • Has stateful sprites that animate or change states
  • Has some kind of Animation
  • Uses Sound
  • Has website for distribution

Home Work

Final Game main mechanic POC