Game Programming Class8
esse quam videri
Revision as of 03:23, 4 September 2013 by Jeff (talk | contribs) (Jeff moved page XNA Programming Class8 to Game Programming Class8)
Sound Manager
SoundManager.cs Sound management class. There are several problems with the sound
How to expose methods to the other classes. Should it be a sevice? Event Model?
- Sound Variables
- Global Variables
- RPC Variables
- Homework
- Midterm Project Due Next Week
Demo Icon
Demo Packaging
Requirements for 2D Game
- Loads and Displays 2D graphics
- Uses Text for Output to player and GameConsole for debugging
- Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
- Has stateful sprites that animate or change states
- Has some kind of Animation
- Uses Sound
- Has website for distribution