Difference between revisions of "Game Programming Class8"

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(Requirements for 2D Game)
(Requirements for 2D Game)
Line 16: Line 16:
  
 
==Requirements for 2D Game==
 
==Requirements for 2D Game==
    * Loads and Displays 2D graphics
+
* Loads and Displays 2D graphics
    * Uses Text for Output to player and GameConsole for debugging
+
* Uses Text for Output to player and GameConsole for debugging
    * Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
+
* Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
    * Has stateful sprites that animate or change states
+
* Has stateful sprites that animate or change states
    * Has some kind of Animation
+
* Has some kind of Animation
    * Uses Sound
+
* Uses Sound
 +
 
 +
*Has website for distribution

Revision as of 20:20, 7 March 2009

Sound Manager

SoundManager.cs Sound management class. There are several problems with the sound

How to expose methods to the other classes. Should it be a sevice? Event Model?

  • Sound Variables
  • Global Variables
  • RPC Variables
  • Homework
  • Midterm Project Due Next Week

Demo Icon

Demo Packaging

Requirements for 2D Game

  • Loads and Displays 2D graphics
  • Uses Text for Output to player and GameConsole for debugging
  • Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
  • Has stateful sprites that animate or change states
  • Has some kind of Animation
  • Uses Sound
  • Has website for distribution