Difference between revisions of "Game Programming Class8"

esse quam videri
Jump to: navigation, search
(small edits)
Line 1: Line 1:
Sound Manager
+
==Sound Manager==
  
 
SoundManager.cs Sound management class.
 
SoundManager.cs Sound management class.
Line 14: Line 14:
 
     * Loads and Displays 2D graphics
 
     * Loads and Displays 2D graphics
 
     * Uses Text for Output to player and GameConsole for debugging
 
     * Uses Text for Output to player and GameConsole for debugging
     * Uses GamePad or KeyBoard for input. Uses a game service to handle input from these devices
+
     * Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
 
     * Has stateful sprites that animate or change states
 
     * Has stateful sprites that animate or change states
 
     * Has some kind of Animation
 
     * Has some kind of Animation
 
     * Uses Sound
 
     * Uses Sound

Revision as of 07:55, 16 February 2009

Sound Manager

SoundManager.cs Sound management class. There are several problems with the sound

How to expose methods to the other classes. Should it be a sevice? Event Model?

  • Sound Variables
  • Global Variables
  • RPC Variables
  • Homework
  • Midterm Project Due Next Week

Requirements for 2D Game

   * Loads and Displays 2D graphics
   * Uses Text for Output to player and GameConsole for debugging
   * Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
   * Has stateful sprites that animate or change states
   * Has some kind of Animation
   * Uses Sound