Difference between revisions of "Game Programming Class8"

esse quam videri
Jump to: navigation, search
(Midterm Presentation)
Line 1: Line 1:
==Midterm Presentation==
+
==Final Game Presentation==
 +
 
 +
Discuss Final Projects requirements
  
Discuss Midterm Projects requirements
 
  
Midterm Version 1 due on 3/15 game is functional and testable
 
 
*Temp art
 
*Temp art
 
*First Pass and Game mechanics may not be fully balanced or perfect but is playable
 
*First Pass and Game mechanics may not be fully balanced or perfect but is playable

Revision as of 15:27, 9 October 2013

Final Game Presentation

Discuss Final Projects requirements


  • Temp art
  • First Pass and Game mechanics may not be fully balanced or perfect but is playable
  • All Major Game features have been implemented
    • Implementations may not be complete but they should be functonal

Midterm Version 2 due on 3/29 game is ready for public testing

  • No Temp art
  • All Game features are implemented and testable
  • Audio
  • Animations

After the midterms games have been tested internally we will revise and then test them externally.

Sound Manager

SoundManager.cs Sound management class. There are several problems with the sound

How to expose methods to the other classes. Should it be a sevice? Event Model?

  • Sound Variables
  • Global Variables
  • RPC Variables
  • Homework
  • Midterm Project Due Next Week

Demo Icon

Demo Packaging

Requirements for 2D Game

  • Loads and Displays 2D graphics
  • Uses Text for Output to player and GameConsole for debugging
  • Uses GamePad or Keyboard for input. Uses a game service to handle input from these devices
  • Has stateful sprites that animate or change states
  • Has some kind of Animation
  • Uses Sound
  • Has website for distribution

Home Work

Sound timing game