Difference between revisions of "Game Programming Class7"
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(New page: Audio Editors Audacity Where to get sounds Commercial * http://www.sounddogs.com Creative Commons * http://freesound.iua.upf.edu/ * http://creativecommons.org/audio/ Qu...) |
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+ | ==Audio Editors== | ||
+ | [http://audacity.sourceforge.net/ Audacity] | ||
− | + | ==Where to get sounds== | |
+ | ===Commercial=== | ||
+ | * [http://www.sounddogs.com Sounddogs] | ||
− | + | ===Creative Commons=== | |
− | + | * [http://freesound.iua.upf.edu/ Freesound] | |
+ | * [http://creativecommons.org/audio/ Creative Commons Audio] | ||
− | + | ===Questionable Origin=== | |
− | + | * [http://www.findsounds.com FindSounds] | |
− | + | * [http://www.soundshopper.com SoundShopper.com] | |
− | + | * [http://www.flashsound.com FlashSound.com] | |
− | + | * [http://www.soundrangers.com Soundrangers] | |
− | + | <!-- * http://www.soundservice.com --> | |
− | + | * [http://www.cssmusic.com CSS Music] | |
− | + | * [http://www.soundamerica.com SoundAmerica] | |
− | + | * [http://www.a1freesoundeffects.com A1 Free Sound Effects] | |
− | Questionable | + | <!-- * [http://www.flashsounds.de ] 404 --> |
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+ | ==XACT== | ||
XNA Audio Tool | XNA Audio Tool | ||
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private SoundBank soundBank; | private SoundBank soundBank; | ||
− | Homework | + | ==Homework== |
− | Make | + | Make an XNA project that uses and XACT Project to play a background track and a sound effect triggered from user input or a game event. |
Revision as of 02:18, 10 February 2009
Contents
Audio Editors
Where to get sounds
Commercial
Creative Commons
Questionable Origin
- FindSounds
- SoundShopper.com
- FlashSound.com
- Soundrangers
- CSS Music
- SoundAmerica
- A1 Free Sound Effects
XACT
XNA Audio Tool
* SoundBank * WaveBank
XACT Demo XNA Audio Classes
private AudioEngine engine;
private WaveBank waveBank; private SoundBank soundBank;
Homework
Make an XNA project that uses and XACT Project to play a background track and a sound effect triggered from user input or a game event.