Game Programming Class6
esse quam videri
I knew it was coming
http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/
Contents
Review SVN
- Import
- Checkout
- Update
- Merge
Midterm Presentation
Discuss Midterm Projects requirements
Midterm Version 1 due on 3/15 game is functional and testable
- Temp art
- First Pass and Game mechanics may not be fully balanced or perfect but is playable
- All Major Game features have been implemented
- Implementations may not be complete but they should be functonal
Midterm Version 2 due on 3/29 game is ready for public testing
- No Temp art
- All Game features are implemented and testable
- Audio
- Animations
After the midterms games have been tested internally we will revise and then test them externally.
Simple Animation
what extra fields do we need for animation?
Platformer Example
Show platformer starter kit
simple and elegant but not that flexible
Animation Classes
Way too many classes for me to type here
- PacMan States
- PacMan Dying Animation
- PacMan Eating
IntroAnimation Project IntroAnimation.zip
Ugly but flexible
- DrawableAnimatableSprite.cs
- CelAnimationManager.cs
Static Members
Another Technique
Ghosts as a static List
Homework
Proof of concept for Midterm Game
- Make a small demo of the main concept of you game.
- Temp art and missing elements are fine at this point
- Don't worry about intro screens
- Collect audio and art assets