Difference between revisions of "Game Programming Class6"

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(Review SVN)
(Midterm Presentation)
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==Midterm Presentation==
Discuss Midterm Projects requirements
Midterm Version 1 due on 3/15 game is functional and testable
*Temp art
*First Pass and Game mechanics may not be fully balanced or perfect but is playable
*All Major Game features have been implemented
**Implementations may not be complete but they should be functonal
Midterm Version 2 due on 3/29 game is ready for public testing
*No Temp art
*All Game features are implemented and testable
After the midterms games have been tested internally we will revise and then test them externally.
==Simple Animation==
==Simple Animation==

Revision as of 15:25, 9 October 2013

I knew it was coming


Simple Animation

what extra fields do we need for animation?


Platformer Example

Show platformer starter kit

simple and elegant but not that flexible

Animation Classes

Way too many classes for me to type here

  • PacMan States
  • PacMan Dying Animation
  • PacMan Eating

IntroAnimation Project IntroAnimation.zip

Ugly but flexible

  • DrawableAnimatableSprite.cs
  • CelAnimationManager.cs


Proof of concept for Midterm Game

  • Make a small demo of the main concept of you game.
  • Temp art and missing elements are fine at this point
  • Don't worry about intro screens
  • Collect audio and art assets