Difference between revisions of "Game Programming Class6"

esse quam videri
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(Homework)
(Animation Classes)
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Way too many classes for me to type here
 
Way too many classes for me to type here
  
PacMan States
+
* PacMan States
PacMan Dying Animation
+
* PacMan Dying Animation
PacMan Eating
+
* PacMan Eating
  
 
IntroAnimation Project IntroAnimation.zip
 
IntroAnimation Project IntroAnimation.zip
  
 
Ugly but flexible
 
Ugly but flexible
DrawableAnimatableSprite.cs
+
* DrawableAnimatableSprite.cs
CelAnimationManager.cs
+
* CelAnimationManager.cs
 
 
  
 
==Static Members==
 
==Static Members==

Revision as of 21:03, 2 March 2009

Review SVN

  • Import
  • Checkout
  • Update
  • Merge

Midterm Presentation

Discuss Midterm Projects requirements

discuss each project

Animation Classes

Way too many classes for me to type here

  • PacMan States
  • PacMan Dying Animation
  • PacMan Eating

IntroAnimation Project IntroAnimation.zip

Ugly but flexible

  • DrawableAnimatableSprite.cs
  • CelAnimationManager.cs

Static Members

Another Technique

Ghosts as a static List

Homework

Proof of concept for Midterm Game

  • Make a small demo of the main concept of you game.
  • Temp art and missing elements are fine at this point
  • Don't worry about intro screens
  • Collect audio and art assets