Difference between revisions of "Game Programming Class6"
esse quam videri
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+ | http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/ | ||
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==Review SVN== | ==Review SVN== | ||
Revision as of 05:36, 8 March 2010
I knew it was coming
http://www.engadget.com/2010/03/06/microsoft-shows-off-single-game-running-on-windows-windows-phon/
Contents
Review SVN
- Import
- Checkout
- Update
- Merge
Midterm Presentation
Discuss Midterm Projects requirements
Midterm Version 1 due on 3/15 game is functional and testable
- Temp art
- First Pass and Game mechanics may not be fully balanced or perfect but is playable
- All Major Game features have been implemented
- Implementations may not be complete but they should be functonal
Midterm Version 2 due on 3/29 game is ready for public testing
- No Temp art
- All Game features are implemented and testable
- Audio
- Animations
After the midterms games have been tested internally we will revise and then test them externally.
Simple Animantion
Animation Classes
Way too many classes for me to type here
- PacMan States
- PacMan Dying Animation
- PacMan Eating
IntroAnimation Project IntroAnimation.zip
Ugly but flexible
- DrawableAnimatableSprite.cs
- CelAnimationManager.cs
Static Members
Another Technique
Ghosts as a static List
Homework
Proof of concept for Midterm Game
- Make a small demo of the main concept of you game.
- Temp art and missing elements are fine at this point
- Don't worry about intro screens
- Collect audio and art assets