Difference between revisions of "Game Programming Class5"

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(PerPixelCollision)
Line 5: Line 5:
 
* Sprite
 
* Sprite
 
* DrawableSprite
 
* DrawableSprite
 
  
 
==IntroGameLibrary==
 
==IntroGameLibrary==
 
Turn the console class into a service
 
Turn the console class into a service
  
Each GameService need to have a unique interface so that there is an entry in the system types table. The interface allows the game to return the correct type.
+
Each GameService needs to have a unique interface so that there is an entry in the system types table. The interface allows the game to return the correct type.
  
 
* GameConsole.cs
 
* GameConsole.cs
  
 
+
All of these files are available in the IntoGameLibrary Project
All of these files are availble in the IntoGameLibrary Project
 
 
Advanced Sprites/Collision
 
Advanced Sprites/Collision
 
Simple Collision
 
Simple Collision
  
Check if two rectanges intersect
+
Check if two rectangles intersect
 +
 
 
==PerPixelCollision==
 
==PerPixelCollision==
 
+
Load both textures into a color array. Make a rectangle of the intersection of the two textures. Check all the pixels in intersection of the color arrays for intersecting pixels.
Load both textures into a color array. Make a rectangle of the intersection if the two textures. Check all the pixels in intersection of the color arrays for intersecting pixels.
 
 
the definition for both method is in the sprite class Sprite.cs
 
the definition for both method is in the sprite class Sprite.cs
  

Revision as of 07:52, 16 February 2009

Game Services

Review Game Components

  • Sprite
  • DrawableSprite

IntroGameLibrary

Turn the console class into a service

Each GameService needs to have a unique interface so that there is an entry in the system types table. The interface allows the game to return the correct type.

  • GameConsole.cs

All of these files are available in the IntoGameLibrary Project Advanced Sprites/Collision Simple Collision

Check if two rectangles intersect

PerPixelCollision

Load both textures into a color array. Make a rectangle of the intersection of the two textures. Check all the pixels in intersection of the color arrays for intersecting pixels. the definition for both method is in the sprite class Sprite.cs

Version Control

Subversion (SVN)

Free SVN Book

Windows Client and tools

Homework

Collision test game.

create a game that collides two sprites. you can use either simple rectangle collision or per pixel as shown in class

Proposal for midterm game.

Prepare for a short (5-10) minute pitch of your midterm game. The proposals will happen next week in class. The proposal should include.

  1. Game Idea: the basic idea
  2. Game Description: longer description
  3. Game Goal: how do you win or what are you trying to accomplish.
  4. Audience: who will play
  5. User Control: how does the user control the game