Difference between revisions of "Game Programming Class4"
esse quam videri
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===Console Class=== | ===Console Class=== |
Revision as of 04:47, 9 February 2009
Came Components
About components Application Overview
Game Components are reusable and easy to add to a game Game Components
- GameComponent Class
- DrawGameComponent Class
http://blogs.msdn.com/xna/archive/2006/08/31/734204.aspx
Console Class
Separate IntroGameLibrary Project to help Encapsulate Reusable Code. IntroConsole.zip IntoGameLibrary.zip
IntoGameLibrary/GameConsole.cs To Add the Component to the Game we make an delclare in the game class Then we need to add the componnet to the Game Components Collection.
<csharp>
GameConsole gameConsole;
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content";
gameConsole = new GameConsole(this); this.Components.Add(gameConsole); }
</csharp>
IntroConsole/Game1.cs
Homework
Something