Difference between revisions of "Game Programming Class14"
esse quam videri
(New page: ==Mixing 2D and 3D== I forgot to show you last week that the spritebatch draw code need to be modified slighty in order top mix 2D and 3D <pre> spriteBatch.Begin(Spri...) |
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− | + | Cocos2D XNA http://www.cocos2dxna.com/ | |
− | + | Originally written in python | |
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− | + | Other Versions | |
− | + | *http://cocos2d.org/ python | |
− | + | *http://www.cocos2d-iphone.org/ objective-c | |
− | + | *http://www.cocos2d-x.org/ c++ | |
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− | + | Angry Ninjas | |
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− | + | https://github.com/Xamarin/AngryNinjas | |
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Latest revision as of 03:57, 4 December 2013
Cocos2D XNA http://www.cocos2dxna.com/
Originally written in python
Other Versions
- http://cocos2d.org/ python
- http://www.cocos2d-iphone.org/ objective-c
- http://www.cocos2d-x.org/ c++
Angry Ninjas