Game Idea Development
esse quam videri
Syllabus
Game Idea Development Summer 2007 Syllabus (Tuesday 12:30pm section))
Handuouts and Assignments
CLASS ONE - 22May07 Textbook: Game Development Essentials, Chapter 1 Assignment: Favorite Game Assignment (Due 24May07) Supplemental Assignment: Additional Readings: Class 1 Presentation: Introduction CLASS TWO - 24May07 Textbook: Game Development Essentials, Chapter 2 Assignment: Game Analysis Assignment (Due 29May07) Supplemental Assignment: Additional Readings: Brainstorming (handed out in class) Class 2 Presentation: Creativity and Flow History CLASS THREE- 29May07 Textbook: Game Development Essentials, Chapter 3 Assignment: This sucks... Assignment (Due 05Jun07) User Centric Design (Due 05Jun07) Supplemental Assignment: Additional Readings: User Centric Design Class 3 Presentation: Types of Players CLASS FOUR- 31May07 Textbook: Game Development Essentials, Chapter 4 Assignment: Supplemental Assignment: Additional Readings: Class 4 Presentation: Platforms CLASS FIVE- 05Jun07 Textbook: Game Development Essentials, Chapter 5 Assignment: Supplemental Assignment: Additional Readings: Class 5 Presentation: CLASS SIX- 07Jun07 Textbook: Game Development Essentials, Chapter 6 Assignment: High Concept (due 12Jun07) Supplemental Assignment: Additional Readings: Class 6 Presentation: CLASS SEVEN- 12Jun07 Textbook: Assignment: High Concept II (due 14Jun07) Supplemental Assignment: Study for midterm! Additional Readings: Class 7 Presentation: Elements.pdf Formal Elements CLASS EIGHT- 14Jun07 Textbook: Game Development Essentials, Chapter 7 Assignment: Game Concept (due 21Jun07) Supplemental Assignment: Additional Readings: Class 8 Presentation: