Difference between revisions of "Game Idea Development"
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== 36-1500 (03) Syllabus== | == 36-1500 (03) Syllabus== | ||
− | [http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Sp08_JF.pdf Game Idea Development Spring 2008 Syllabus (Tuesday 12: | + | [http://iam.colum.edu/GameIdeaDev/36-1500-01_GameIdeaDev_Syllabus_Sp08_JF.pdf Game Idea Development Spring 2008 Syllabus (Tuesday 12:30 pm section 03, Torco Building, Room 606))]<br> |
==Handouts and Assignments== | ==Handouts and Assignments== |
Revision as of 22:25, 30 January 2008
36-1500 (03) Syllabus
Game Idea Development Spring 2008 Syllabus (Tuesday 12:30 pm section 03, Torco Building, Room 606))
Handouts and Assignments
CLASS ONE - 29Jan08 Textbook: Game Development Essentials, Overview Assignment: Favorite Game Assignment (Due 5Feb08) In-Class Assignment & Discussion: Survey 1 Class Screening: PBS| The Video Game Revolution [1] Game Document Review: Munchkin Cthulhu [2] Class 1 Presentation: Introduction CLASS TWO - 5Feb08 Textbook: Game Development Essentials, Chapter 1 Assignment: Game Analysis Assignment (Due 12Feb08) Supplemental Assignment: Additional Readings: Class Screening: TBA Class 2 Presentation: Creativity and Flow History CLASS THREE- 12Feb08 Textbook: Game Development Essentials, Chapter 2 Assignment: Supplemental Assignment: Additional Readings: Class 3 Presentation:Types of Players CLASS FOUR - 19Feb08 Textbook: Game Development Essentials, Chapter 3 Special Guest: TBA Assignment: Supplemental Assignment: Additional Readings: Class 4 Presentation: Platforms and Play CLASS FIVE- 26Feb08 Textbook: Game Development Essentials, Chapter 4 Special Guest: TBA Assignment: "This sucks..." Supplemental Assignment: Additional Readings: Class 5 Presentation: Story and Game Studies Agency and Interaction CLASS SIX- 08Mar08 Textbook: Game Development Essentials, Chapter 5 Assignment: Supplemental Assignment: User Centric Design Assignment User Centric Design Article Additional Readings: Wired: MS Game Lab Class 6 Presentation: Character Building CLASS SEVEN- 11Mar08 Textbook: Game Development Essentials, Chapter 6 Assignment: High Concept I Supplemental Assignment: Additional Readings: Class 7 Presentation: CLASS EIGHT- 18Mar08 Textbook: Assignment: High Concept II Supplemental Assignment: Additional Readings: Class 8 Presentation: Gameplay CLASS NINE- 01Apr08 Textbook: Game Development Essentials, Chapter 7 Assignment: Game Concept Supplemental Assignment: Additional Readings: Class 9 Presentation: Level Elements CLASS TEN - 08Apr08 Textbook: Game Development Essentials, Chapter 8 Assignment: Game Design Doc Supplemental Assignment: Additional Readings: Document Template Class 10 Presentation:
CLASS ELEVEN - 15Apr08 Textbook: Game Development Essentials, Chapter 9 Assignment: Supplemental Assignment: Additional Readings: Class 11 Presentation:
CLASS TWELVE - 22Apr08 Textbook: Game Development Essentials, Chapter 10 Assignment: Supplemental Assignment: Additional Readings:
CLASS THIRTEEN - 29Apr08 Textbook: Game Development Essentials, Chapter 11 Assignment: Supplemental Assignment: Additional Readings: Class 13 Presentation:
CLASS FOURTEEN - 06May08 Textbook: Game Development Essentials, Chapter 12 Assignment: Supplemental Assignment: Additional Readings: Class 14 Presentation: Final Presentations
CLASS FIFTEEN - 13May08 Textbook: Final Exam Assignment: Supplemental Assignment: Additional Readings: Class 15 Presentation: Final Presentations