Difference between revisions of "Flash Sound and Volume part 2"
esse quam videri
(New page: Categeory:Sound for Interaction Draw somehting for the play button Select the play button Convert the selection to a symbol. Select button and exprort for action script. Name the bu...) |
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[[Categeory:Sound for Interaction]] | [[Categeory:Sound for Interaction]] | ||
− | Draw | + | Draw something for the play button |
− | + | [[Image:FlashVol_DrawPlay.png]] | |
− | Convert the selection to a symbol. Select button and | + | Select the play button. Use the Solid Black arrow. |
+ | |||
+ | Convert the selection to a symbol (right click or Modify/Convert ot Symbol or f8). Select button and export for action script. Name the button btnPlay | ||
+ | |||
+ | [[Image:FlashVol_DrawPlayConvertToSymbol.png]] | ||
+ | |||
+ | [[Image:FlashVol_DrawPlayConvertToSymbolName.png]] | ||
Copy the following code to the script for frame 1 | Copy the following code to the script for frame 1 |
Revision as of 03:17, 28 May 2007
Categeory:Sound for Interaction
Draw something for the play button
Select the play button. Use the Solid Black arrow.
Convert the selection to a symbol (right click or Modify/Convert ot Symbol or f8). Select button and export for action script. Name the button btnPlay
Copy the following code to the script for frame 1
<csharp> </csharp>
Draw a stop button
use the steps above to convert it to a button