Difference between revisions of "AIM Class1"

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(Reading)
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==Reading==
 
==Reading==
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XHTML: Introduction (pgs 13-22), Chapters 1, 2, 3 and 24
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Online Article: [http://argus-acia.com/strange_connections/strange001.html Peter Morville's Strange Connections]
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Online Article: [http://www.dswillis.com/tools/ Dan Willis's Classic IA Tools]
  
 
==Take Home Quiz==
 
==Take Home Quiz==
 
[[AIM Class Quiz 01]]
 
[[AIM Class Quiz 01]]

Revision as of 23:43, 21 August 2006

Course Introduction

Introductions

Introductions of instructor and students in course.

Overview of Course

Required Texts

HTML for the World Wide Web with XHTML and CSS by Elizabeth Castro, ISBN: 0321130073, February 2003 - 5th edition (abbreviated as XHTML in the syllabus)

The Zen of CSS Design: Visual Enlightenment for the Web by Dave Shea and Molly E. Holzschlag, ISBN: 0321303474, 2005 (abbreviated as ZEN in the syllabus)

Highly Recommended Texts

Excerpts from these texts will be given as handouts

Information Architecture for the World Wide Web by Louis Rosenfeld and Peter Morville, ISBN: 0596000359 (abbreviated as IA in the syllabus)

Pause & Effect: The Art of Interactive Narrative by Mark S. Meadows, ISBN: 0735711712 (abbreviated as PE in the syllabus)

Login Accounts

To use the computers and studios in the Interactive Arts and Media department, you must first have an account with our servers. If you do not have a login account, please fill out the New Account Form.

Website Contracts

You must have a website on our servers for this course. Once you have an account, you can apply for a website by filling out the website contract form. Print the form, fill it out, and submit it to your instructor or Jeff Meyers.

Contact Information Forms

Print and fill out the Contact Information form. Return the completed form to your instructor.

Overview of Syllabus

Walkthrough of syllabus

Questions about Syllabus

Goal Oriented Media

What does it mean to develop something that is goal oriented?

Introduction to Website Construction

  1. Broad context of HTML/XHTML/CSS/XML
  2. WYSIWYG editors (such as Dreamweaver) vs. using a text editor

About the Web

  1. Brief history of the Internet
  2. Internet vs. WWW
  3. Evolution of markup - where it came from, where it is going.

Vocabulary

  1. Internet
  2. WWW
  3. FTP
  4. Browsers
  5. Servers
  6. IP address
  7. URL

Definitions

Markup

HTML (HyperText Markup Language) is a set of directions that instructs another program (a "user agent" or "browser") to structure content.

Resources and Software

  1. Note about available resources at Columbia
    1. Server space (IAM)
  2. Recommendations
    1. Text editors (HTMLkit, SCITE)
    2. Image editors (GIMP, Photoshop, ImageReady)
    3. FTP applications (WinSCP, FileZilla)
    4. Server spaces
    5. Domain name services
    6. Redirecting to your site

Quick Overview

The process of editing with a text editor and a browser for previewing (screenshots are in the HTML Authoring (pdf) document).

XHTML + CSS

Structure and Presentation

  1. Structure should be separated from presentation.
  2. HTML vs XHTML
  3. Basic XHTML/CSS doc formats

Single page construction

  1. Basic text editing SCiTE Text Wrangler
  2. Links
  3. Lists
  4. Images
  5. Tables (with caveat)

Multiple page construction

  1. Linking between pages
  2. Organizing site structure (and files)
    1. File naming: Filenaming is extremely important when working in a team - by having a predefined way of labeling files it is easier to know what a file's purpose is without having to open it up and figure it out. It is also useful when working individually on a large project. For example, if a site has navigation graphics that begin with nav_filename.jpg, when you see a file called nav_logographic.jpg you will know exactly what it is used for, and what type of image it is. It is ok to have long file names (we aren't running unix here), and the more explicit the name, the easier it will be to decipher the file's use three years from now.
    2. Naming conventions: Create a (or choose an existing) naming convention that you are comfortable with and then stay with it. Be consistent.
    3. Directory structure: Keep units together (such as all project one files in a folder called "projectOne" with a subfolder for "images")
  3. Basic navigation system

Posting to a server, testing

Links

Text Editors

FTP Programs

Markup

HTML Authoring (pdf)

Homework

Reading

XHTML: Introduction (pgs 13-22), Chapters 1, 2, 3 and 24

Online Article: Peter Morville's Strange Connections

Online Article: Dan Willis's Classic IA Tools

Take Home Quiz

AIM Class Quiz 01